Friday, December 21, 2012
Q&A in December 17th -18th:gun tier is a completely arbitrary number
17.12.2012 cont.
- no plans to make the crews "remember" previous tanks (not even for gold)
- no plans to introduce armored cars.
- Panzer I won't come in near future.
- it's possible that Vickers (Mk. VI) light tank will be introduced.
- no plans to introduce the Vickers Mk.I and Mk.II CS tanks (howitzers).
- no plans to arm (new) Russian low tier tanks with heavy machineguns.
- no plans to introduce smokescreens yet, because of technical issues (too requiring).
18.12.2012
- gun tier is a completely arbitrary number, it's possible to designate a tier 9 gun as tier 12 without changing any characteristics.
- Q: "Why do you rework only 4 maps per patch?" A: "Because one would be too little".
- according to SerB, the 25 percent damage randomization represents real life random factors influencing each shot (won't get changed).
- a new server is being prepared.
- an improvement in the game voice chat is planned.
- track armor ranges from 10mm to 60mm on average.
- tracks don't make the shell lose its pen value.
- track armor doesn't get thicker when you install new suspension.
- when it comes to modules, their repair costs amount and their tier are not directly linked.
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