Thursday, December 27, 2012

Our Africa – Click and Support



    SOS is a fantastic charity that - every year - does a huge amount of great work in Africa, funding the education and care of underprivileged children. “Our Africa” is a project that sees kids across Africa making videos about what life is like through their eyes. It’s a fascinating project from a great charity, and RuneScape’s Video Production Team jumped at the chance to offer our support. Through our YouTube channel, we're getting our video community involved too.
<a href="http://www.Runescape Goldwalmart.com" title="Runescape Gold">Runescape Gold</a>

    So, for every one of you who subscribes to the official RuneScape YouTube channel from now until Christmas, the video team will donate 10¢ to SOS.

   To get involved, just subscribe to our YouTube channel. It won’t cost you a penny and, by doing so, you’ll contribute to SOS, as well as ensuring that you're the first to see all of our RuneScape videos.<a href="http://www.Runescape Goldwalmart.com" title="Runescape Gold for sale">Runescape Gold</a> In case you’ve not been there before, the RuneScape YouTube Channel is home to all RuneScape video content, including our weekly Behind the Scenes videos, our live streams...and Mod Mac falling off a chair.

   For more information about the great work that SOS do, check out their website.

Wednesday, December 26, 2012

Phantom is my shield, "Guild Wars 2" Mesmer PVE experience


Equipment: The body of the equipment and accessories are the main PPT (power, precision, toughness), mix and match 2 the PTV (strength, toughness, vitality)

With Rune of the Centaur (use of therapeutic skills themselves and teammates get 10 seconds movement speed)

Weapons with PTV property of a long stick to the token + gun

Defense to take a long stick, 2903

Scepter + gun defense force 2725

With points: 10/25/25/0/10

Domination

Connoisseur Illusion of Vulnerability

Additional 5 seconds interrupt the enemy vulnerable symptoms.

Expert Empowered Illusions

Mirage caused damage increased by 15%.

Dueling

Connoisseur Critical Infusion

Critical hit 5 seconds vitality gift. This effect can only occur once every 5 seconds.

Masters Sharper Images

Avatar Mirage crit additional bleeding symptoms.

Grandmaster Confusing Combatants

Your avatar has been killed or Mirage cause confusion symptoms three seconds.

Expert Phantasm Fury

Your Mirage with rage gift.

Masters Duelist Discipline

Increase the pistol range (including two guns Mirage). Pistol skills cooling time is reduced by 20%.

Chaos

Expert Metaphysical Rejuvenation

When the value of life is at a maximum 75% for 10 seconds to restore the gift (the cooling time of 30 seconds).

Masters Illusionary Membrane

When you get to the recovery gifts, as well as two seconds of protective gift.

Grandmaster Chaotic Transference

5% Toughness transformed into additional symptoms of damage.

Expert Illusionary Defense

Each avatar with Mirage give you 3% damage reduction.

Masters Chaotic Dampening

Use the staff or trident +50 Toughness. Staff skills cooling time is reduced by 20%.

Illusions illusion

Expert Illusionists Celerity

Summon avatar and Phantom of the cooldown time reduced by 20%.

Expert Compounding Power

Each avatar with Mirage you caused damage increased by 3%.

Expert Master of Misdirection

Confused 33% increase in the duration of symptoms.

Two alternative use state stream so I chose confusion duration of a 33% increase in personal walk.

The blood skills using Ether Feast

Each avatar with Mirage provides additional treatment.

Two slots skills bind

Cool for 24 seconds by the characteristics of the impact Phantasmal Defender

Summon a phantom to absorb half of the damage you are.

Signet of Illusions

The heraldic Passive: give your avatar Mirage more lives value (50%).

The heraldic initiative: reset your crush skills.

Another slot skills depend on individual needs

Usually selected from the following

Mantra of Resolve

Through meditation, the activation of a two symptoms can remove your spell.

Decoy 40

Get hidden (3 seconds) gift and summon an avatar attack your enemies.

Null Field

The energy field charm to create a can remove all of the gifts of the enemy, all allies symptoms (7 seconds).

Feedback

Create a dome reflector around your enemy projectiles (6 seconds).

Signet of Inspiration

Heraldic passive: every ten seconds to get a random gift (after the revision without fighting can get))

The heraldic initiative: Copy all your gift to nearby allies who.

The illusionist both PVP and PVE considered OP class

But be regarded as more difficult to use in the early

The collocation Damage from Mirage

Summoner but there will be delay time

Relying on their own to enhance the hardness stays past

When three places at once or Mirage 9% damage on the pitch relief

In addition the presence of the phantom take the shield hurtful, halved

Surge capacity back to the blood (the impression back about 7 ~ 8K blood)

The blood remaining reaches 75% recovery rate of 10 seconds is obtained when gift (cooling time of 30 seconds).

Also get two seconds of protective gift.

Unless it is instantly stack too much state, or lying on the ground the opportunity is not high

In addition, the Build basically not fried avatar

Unless the CD time low monster's blood or Zhao Phantom skills to want to increase output

Want to go stealth stream the illusionist can also Dueling 5 points replaced by Chaos 5 points

Point out the guru Prismatic understanding

Covert skills to increase the duration of one second, and get a random gift (protection, restoration, Aegis).

Gun 4 Phantom damage Build BUG

Will cause damage will be weakened, see further amendments back to

The illusionist weaknesses short legs

So Rune way to reinforce this point

With Features elongated gift time state

The middle of the two treatment skills only about 2 to 3 seconds is not added to the Movement NC Joining Module speed.

Can be used with the concentrator to this empty window time repair to get rid of.     cheap guild wars 2 gold

Tuesday, December 25, 2012

"Guild Wars 2" deluxe digital version of the client again markdowns


Recent "Guild Wars 2" The client has been doing the promotional activities, this not only threw in virtual goods straight down 15 $, the luxury digital edition now only 44.99 $ you can start.

Digital Deluxe Edition has an additional reward items:

Unique summon mist fire elite wolf skills, all roles are shared;

The mini pet Rytlock, a ferocious charr small pets;

The glory of the Holy Grail: the faster you get the PVP bonus points (used once);

Impact Collection: allows your guild influence, once gain syrup;

Golem bankers: can summon a footman, and allows you to remotely use the bank (for 5 days);

The sorcerer hat: The Deluxe Edition Plus Free items before purchase luxury version does not have this, you can take him COS a witch!


guild wars 2 gold buying

Monday, December 24, 2012

Pets and distance are your friends, double bow outbreak flow ranger


Equipment: body wear and accessories are PPCri with Rune of the Ranger

As long as the pet and partners in the 5% increase in damage

With points: 20/30/0/15/5

Marksmanship

Connoisseur Opening Strike

Cause vulnerability with your first strike when entering combat.

Guru Alpha Training

Pets have Opening Strike

Expert Beastmaster's Bond

Gain fury and might when your pet's health reaches 50%

Expert Steady Focus

Damage increases by 10% when endurance is full

Masters EagleEye

Increases longbow and harpoon gun range. Increases longbow and harpoon gun damage by 5%

Masters Piercing Arrows

Allarrow attacks pierce targets

More than four chosen depending on the timing

Skirmishing

Expert Tail Wind

Gain swiftness when swapping weapons in combat.

Masters Furious Grip

Gain fury when swapping weapons in combat.

Grandmaster Hunter's Tactics

Deal 10% more damage while flanking.

Connoisseur Pet's Prowess

Pet critical-hit damage is increased by 30%

Masters Quick Draw

Shortbow and Longbow skills recharge 20% faster

Grandmaster Moment of Clarity

Gain an attack of opportunity for you and your pet on interrupt.

This effect can only trigger once every 5 seconds.increases daze and stun duration by 50%

Nature Magic

Expert Rejuvenation

Gain regeneration when your health reaches 75%

Masters Fortifying Bond

Any boon you get is shared with your pet

Connoisseur Nature's Protection

Receiveprotection for 5 seconds when you take more than 10% damage in a single strike.

This effect can only trigger once every 30 seconds.

Beastmastery

Expert Zephyr's Speed

You and your pet gain 2 seconds of Quickening Zephyr when you swap pets

The blood skills using Heal as One 20s

In addition to the short time pet Distance immediate complement to blood

Two slots skills bind

Signet of Renewal

Passive: every 10 seconds to remove a negative state

Initiative: the neighboring allies all negative state moved your pets

Signet of the Hunt

Passive: you and your pet to a 25% increase in movement speed

Active: pet under attack damage amount to enhance

The new website 25% movement speed allows the Rangers no longer need to rely on the horn.

Encounter negative state can be removed every 10 seconds.

Another slot skills can be selected according to individual needs.

1. Protect Me

Pet to protect you and absorb the hurt

2. Lightning Reflexes

Backwards to evade and energize gift (10 seconds), causing lightning damage on the enemy at the same time.

3. Quickening Zephyr

You and your pet to obtain a rapid effect (4 seconds), but the effect duration can not be treated.

First two belong to the life-saving technology, the third is to enhance firepower.

Frozen for a long time before the Ranger, turn over in this 12/15 after revision.

In addition to the stream outside before the trap.

More play

This distribution point is enough explosive power, the other also increased viability

To switch weapons availability of 3 seconds movement speed and anger

To switch pets get 2 seconds to accelerate

Pets can also get to the gift Injurious and Tanzania strange force

Unless spike, or 75% of the blood will automatically return to the blood

Injured also protect the gift of more than 10%.  GW2 gold

Because of their own defense force only about 2K.

So the distance and pet operation is the best way of life.

This distribution point is the need to cope with a large number of monsters can also turn into a trap flow.

You can be applied flexibly.    Guild Wars 2 gold

Saturday, December 22, 2012

"Guild Wars 2" Winter Veil activity toys catastrophe events raiders


How to participate

Seraph NPC conversations came to the Lions arches find, you can immediately enter the game of toys catastrophe, the games added similar The SPVP. It must be noted is that the team can not participate in the activities, the game will automatically match you unfamiliar players. If you are ready to complete all 10 rounds of the game, you have to spend about one hour.

Game Description

Ground rules

Your goal is to protect containing 5 gift yak, you need to adhere to the 10 rounds of toys offensive. Each round will earn points each odd round (1,3,5,7) end would be, if you are still alive after a mysterious gift. If you keep five yaks are alive after 10 rounds will get an achievement.

Each additional one toy attack will also increase the number.

How to return to the health

Hay the props supplement to return to the health as long as you stand in the the blue fountain near the blood back, yak only in even-numbered round brush (2,4,6)

Available weapons

You can use map weapons: Toysmasher (melee weapon), Toy Cap Rifle, Toy Rapair Pistol, these weapons can be picked up at the entrance or yak next.

Toy Cap Rifle

Skill 1 single the high lethality attack 2000 distance

Skill 2 straight line attack (the damage to the environment) 2000 Distance

Skill 3 monster pushed 130 distance

Toy Rapair Pistol

Skill 1 hit temporary dizziness stop enemy action (ejection) 900 distance

Skill 2 Temporarily enemy becomes our staff 1000 distance

Skill 3 monster steering (like fear 1000 distance

Skill 4 manufacturing Mirage

Toysmasher

Skill 1 The final blow to a skill mere waving weapons attack range AOE 130 distance

Skill 2 Earthshaker hammer (can be toppled enemy 2 seconds) 130 distance

Skill 3 roundabout hammer (can be pushed to the enemy)

Defense

Destroy the environment was a chance to produce Scraps or Snow.

Scraps can be manufactured:

skill 1 bolt car

skill 2 catapults (range attack)

Snow can manufacture:

skill 1 snow wall (no purely defensive attack capability)

skill 2 snowman retarder (enemy)

More than two can be upgraded up to upgrade twice.

Close to what is built can upgrade (but hands must then took a raw material)

Snow made things necessary to retake a Snow to upgrade.

Tips

Construction of fortifications - catapults the Ballista, snowman, walls and upgrade them, they are better than you to protect the safety of the yak.

Closed ramps on the table, because the toys can not jump, so they can not through the channel.

The best way to get Scraps and Snow use Toysmasher destruction of buildings and trees.

Not all toy weapons and skills can be controlled, such as toys Golem is immune control.     GW2 gold

Repair pistol is very important, because they can stun toys and catapult attacks.

Do not put TOXX pulled the yak near, because he has a Whirlwind attack will attack things around. The rifle is the deal TOXX good weapon, you can attack in a very far place.

You can make two teammates left and right side of the kite TOXX or a kite. Continue to build fortifications.

Achievement

Here you can get two achievements, will record the Winter Veil achievements.     Guild Wars 2 gold

Toypocalypse Canceled - survived 10 and to maintain immortality a yak.

Not Toying Around - involved in the the 50 players catastrophe.

Friday, December 21, 2012

Q&A in December 17th -18th:gun tier is a completely arbitrary number


17.12.2012 cont.

  - no plans to make the crews "remember" previous tanks (not even for gold)

  - no plans to introduce armored cars.

  - Panzer I won't come in near future.

  - it's possible that Vickers (Mk. VI) light tank will be introduced.

  - no plans to introduce the Vickers Mk.I and Mk.II CS tanks (howitzers).

  - no plans to arm (new) Russian low tier tanks with heavy machineguns.

  - no plans to introduce smokescreens yet, because of technical issues (too requiring).

  18.12.2012

  - gun tier is a completely arbitrary number, it's possible to designate a tier 9 gun as tier 12 without changing any characteristics.

  - Q: "Why do you rework only 4 maps per patch?" A: "Because one would be too little".

  - according to SerB, the 25 percent damage randomization represents real life random factors influencing each shot (won't get changed).

  - a new server is being prepared.

  - an improvement in the game voice chat is planned.

  - track armor ranges from 10mm to 60mm on average.

  - tracks don't make the shell lose its pen value.

  - track armor doesn't get thicker when you install new suspension.

  - when it comes to modules, their repair costs amount and their tier are not directly linked.

Guild Wars 2 gold cheap

Thursday, December 20, 2012

"Guild Wars 2" Winter Veil activities exchange NPC location and items


Lion's Arch


Same stuff inside, tokens different

The Winter Festival minipet    choosing two from five!!

Tixx copy of the completed reward

1 * prototype (5)

100 * mystical cogs mysterious gear

250 * wads of, enchanted stuffing a lot of filler

250 * drops of, magic glue magic glue

Five rounds to participate, but can only do two minipet

As mystical cogs account tied

Do one needs:

+ Prototype

+ 250 * mystical cogs

+ 250 * wads of, enchanted stuffing

+ 250 * drops of, magic glue

= minipet

Guild Wars 2 gold

Wednesday, December 19, 2012

The official will modify the difficulty of flame Castle line 3


The reaction of the players in the official forum, flame Castle furnace copy of the third line for the field team is not fair, very good match to the team through the copy test.

After the game content designer Robert Hrouda replied: Torch flame Castle copy of line 3 event is quite difficult. Have plans to be weakened, and the plan now is down to three torches, tanks and support roles can not be affected by this penalty, and then adjust the performance more challenges.

Guild Wars 2 gold for sale

Tuesday, December 18, 2012

Various types of tank accessories selection rules


I love the collection and painting, to reach out to all cars have to be perfect. The purpose of this post is to study the general rules for all senior car accessories, most of the cars I have silver bomb test accessories effect, a good performance.

The above mentioned high-class vehicles refers MM Figure, the minimum MM is 5 (to ensure that the tanks including all five vehicle), i.e., HT, the MT, the TD, LT5 and above (also include T-50 and VK1602) , SPG4 level and above. Tank assembly according to the following priority, if not installed and classification, and the vacancy left next priority.

HT

First priority: Ramming, ventilation

Second priority: Armored performance is excellent, far better than the output performance of the anti-avalanche lined

Third priority: the vertical stabilizer

Fourth priority: Gun Control

Conclusion:

① F Series the bomb clip vehicles ventilated, vertical stabilizer, Gun Control

② M Series 7 and above, other series 8 and above, except (mouse) for ramming, ventilation, vertical stabilizer

③ M series 5-6, the other series 5 to 7 except (KV220) for ramming, ventilation, gun control

④ S Series 5 KV220 Series D 10 rat style ramming, ventilation, anti-avalanche lining

MT

First priority: Ramming, ventilation

Second priority: horizons, except 10, more than 400 meters high light

Third priority: the vertical stabilizer

Fourth priority: aiming time is greater than or equal to 2.3 seconds of Gun Control

Fifth priority: high light

Conclusion:

① S Series 5 to 7 stage (T-34, T-43, except), the D series, 5-7 (T-25 except), M Series 5 (ram 2 except), 8 Pershing level 9 Barton lose bombs, ventilation, high light

② F Series the bomb clip vehicles for ventilation, vertical stabilizer, high light

③ S Series 5, T-34, 7 Ji T-43, D Series 5 T-25, M Series 5 Rams 2 Ramming, ventilation, Gun Control

④ M Series, S Series D Series 8 and above for ramming, ventilation, vertical stabilizer

TD

First priority: Ramming, ventilation

Second priority: aiming time is greater than or equal to 2.3 seconds of Gun Control

Third priority: hidden coefficient greater than or equal to 0.23 (the senior HT maximum concealment IS still hidden value 0.23) camouflage net

Fourth priority: artillery

Conclusion:

(1) S Series (SU-85I, SU-100M1, SU-101, except), D Series 10 M Series 9-10, F series 6-8 Ramming, ventilation, Gun Control

② S Series 5 SU-85I-level SU-100M1 8th grade SU-101, D Series 5-7 (large except Max), M Series 7 T25AT, 8-level T28 F Series 9 Ramming , ventilation, camouflage

③ D series 8-9 is a loser bombs, ventilation, artillery, and

④ M series 5-6 Ramming, camouflage, artillery

⑤ D Series 6 Max M Series 7 T25 / 2,8 T28 prototype F 5 Ramming, gun control, camouflage

⑥ F 10 for ventilation, gun control, camouflage

SPG

First priority: Ramming, ventilation, Gun Control

Second priority: concealed the camouflage net

Third priority: mobile high light

Fourth priority: camouflage net

Conclusion:

① S Series 6 SU14, 7 the Series 4 AMX105AM of the class, F for ramming, ventilation, Gun Control

② F series 6-7 Ramming, gun control, high light

③ F Series 8 ventilation, gun control, high light

④ rest Ramming, gun control, camouflage

LT

Ventilation, high light artillery

A special case: C series of six Type 62 if gold shells, the choice of the vertical stabilizer

The F 5 ventilation Ramming Gun Control

The above lower car can also be used as reference.

Guild Wars 2 gold

Monday, December 17, 2012

Q&A in December 16th: Fv215B will be beyond E100 tank destroyer


  - FV215b will get a 183mm gun and will be moved to tier 10 TD

  - new tier 10 heavy to replace it will most likely be the Chieftain"

  - German second TD line: nothing more specific that probably half of 2013, the line is undertaking an overhaul

  - Japanese tree: either 2014, or the end of 2013 maybe

  - French second heavy line: "when it's done, it's done"

  - you might have noticed both French heavy lines now aim at AMX50B (eg. alternative French tier 10 heavy was removed), Tuccy was very unclear on this matter (they might have even autoloaders, but probably not).


Guild Wars 2 gold

Saturday, December 15, 2012

WOT 3002DB Benz Leopard combat experience


My 3002DB Benz leopard took premium Medal deposit 100,000 of experience, winning percentage increased by 51%.

Many people say that the 3002DB hurt people, in fact, the Soviet Union has been in the black German 88 guns, especially short 88, the penetration depth of the lower limit of the 99 other U.S. T20 Soviet T43, France in 1375, the penetration depth of 59 guns than short 88, the penetration depth of at least 3-40 mm injury than the short 88.

Although the depth of penetration of the German 75 mm L70 strengthened by the Soviet Union to the 150, but the drawing data hurt 150, the actual damage is often 100 fluctuated, Bureau of Battle, and even 1000 damage difficult to play, shells money, car repair money to fight do not come back, the guns have to be this low injury?

World of Tanks caliber tank guns and artillery decided to injury, a large-caliber gun, the injury must not be low.

So my 3002DB use the short 88 and short 105 guns rotation attack.

In order to enhance combat effectiveness, the fighting capacity 900 3 person team is a must. Open VK3002DB take "super Combat Medal, and two friends team in seven room to take the friend opened two six British Cromwell, I used a short 88 stop motorized interspersed, 7 killed, played a 4000 injury, won several Medal. Short 88 limit rate of fire, Band of Brothers + ventilation + Ramming = 5.56 seconds the situation.

If a pure field team, for short 105 guns, ordinary people with HE fried, money exchange coins bomb retaliation, the short 105 and VK2801 short 105 is the same car group skills, at least, Band of Brothers + ventilation + Ramming machine, rate of fire of the short 105 = 6.75 seconds the situation.

The short 105 HE, whip the opponent barrel, generally below the eight cars, including eight cars, hurt in between 150-200.

Short 105 gold coins bombs hurt 3-400, with teammates behind, playing support, especially pumping eight room 59, a gun hurt 3-400, and of bad opponents accessories, died handcart team 3-gun injury , good luck can bid farewell to 59, bad luck, the the hair short 105 gold coins bomb sent away 59.

Short 105 gold coins bomb against nine cars, basically VK3002DB field team the housing allocation highest intake 9 room, hit nine vehicles weaknesses, injuries stabilized at about 300 + hit nine cars best hiding behind teammate support such opposite nine cars first not hit you, you take advantage of the weaknesses rate of fire pumping nine cars, 30 seconds to play 5 rounds coins bomb if hit 4 rounds, damage Minimum = 1200-1600, silver gains guaranteed.

I opened VK3002DB, if you use the whole HE purely wild team, second-tier support or to make money, a general of the Bureau can earn 20,000 silver coins, playing eight cars hit 59 pumping barrel damage is still very cheap bad opponents of gun tube opponents play no shells for your next shot to win the time and opportunity.

The secret is to the 3002DB use short 105 ordinary HE shells: Whether opponent what kind of car, I am the front of your barrel roots fight, win the time and opportunity to a bad opponent barrel, for your own next shot.

Short 105 gold coins bomb seven gold situation, generally buy 50 rounds of 350 gold coins enough, go out with 5 rounds short of 105 gold coins bomb, hit eight gold car: The Lion, KV-5, IS-6, WZ111 59, 88 tiger hunting with a short 105 gold shells.

3 person team to improve quickly winning.

Now my 3002DB winning percentage of 51%, save enough for 100,000 experience, and finally graduated.

Friday, December 14, 2012

10 skills keys, "Guild Wars 2" operation UI detail


"Guild Wars 2", and not as complicated skill like any other game, each class are only 10 skills. 10 skills seem a small number, but it contains great wisdom, derived up to hundreds of changes, so that you both can combine a variety of skills to fight, they can get rid of a number of skills too much difficult to choose trouble. In battle, you can enjoy Paowei operation, do not have the skills to be too concerned about, can focus observation on each other's moves, and thus make their own for the first time began to fight back.

"Guild Wars 2" skills divided into four skills determined by the weapon were to occupy the top five skills bar, the first three main hand weapon skills, after two deputies skills, the sixth treatment skills, seven or eight September three skill bar is universal, that these skills need skill points to activate these skills can decide a career major attack, battlefield positioning.

The last skill elite skills, relatively speaking, the power of a larger the CD time longer skills also need skill points to open.

"Guild Wars 2" top five skills are determined by your equipped weapon, then five randomly selected in the skills you have learned in class, entirely by their own mix and match.

Want to get skill points to reach the first place of the map identifies the blue arrow to access the skills challenge task, this task is generally a strong challenge to the monster, victory can get skill points.  Guild Wars 2 gold

This challenge mode on the one hand can enhance your skill points to use targeted destination to learn the skills they most want, on the other hand can enhance your exploration of the map, keep exploring, gradually enhance their strength.

Thursday, December 13, 2012

The choice of toughness and dynamic


Preface:

Although the title under very provocative, but in fact the text EHP (Effective HitPoints) theory of Guidance.

Because this Guidance in order to facilitate the interpretation of a lot of code is my own definition,

Please note possible, the same code is different things to see References.

"Guild Wars 2" equipment the attribute selection toughness with dynamic trade-offs

The article specify Condition Damage and Healing these two points is not considered,

Discussion Toughness what ratio to achieve maximum efficiency and Vitality interactive

And the conclusion is:

Only withstand direct damage, Armor * 10 = HP-effective.

Today, they only discuss the direct damage, not to discuss the Condition Damage.

But this time to cut, "Which of the qualities that the entire fight you withstand more damage?

Healing this part that is slightly import.

Look from the treatment Toughness:

(P + M * 35) * (WS/1000) * SC / (T + D) = TrueDamage

P = Power, M = Might Floors, WS = Weapon Strength, SC = skill coefficient, T = Toughness, D = Defense

This is harm formulas,

Is simply: Attack Power (AP) / Armor = Damage Taken (DT).

Therefore, the effectiveness of Toughness (Armor) is in accordance with the% enhance, rather than a fixed value.

Well actually affect the viability of it?

For instance,

Assuming a role in the original HP 15000, Armor for 2000,

At this time there are 500 points of the idle can choose to put into Vitality (Group A) or the Toughness (Group B),

Group A will be the HP 20000, Armor 2000

Group B will be HP 15000, Armor 2500

The DT = original maximum HP = 15000, AP = 15000x2000 = 30000000.

These take AP calculation,

Group A bear to hurt still 15,000 remaining 5000 HP

Group B bear to injury changed to 12000, the remaining 3000 HP.

At first glance Group B remaining HP less 2000 = less 200Vitalty.

Suppose this role alone 6 skills back to the blood, a 4,000 the HP

Can be treated in a certain period of time or through other techniques 4000HP.

Group A to be 4000 * 4 times treatment can be full of blood, overflows complement 1000

Group B to be 4000 * 3 times treatment can be full of blood, overflows with zeros.

You will find that stays Toughness has led to the ability to return to the blood not appear.

This is the continued battle force values ??to be discussed next EHP (Effective Hit Points).

What is EHP?

EHP is the total effective HP in a battle for the benchmark is to see "Max HP + effective treatment to bring HP

In this theory, 1 Vitality = 10 EHP,

Enhance continued combat capability because they can not in the long-term war, only opening more HP can be regarded as EHP.

So Toughness it?

To discuss the most important thing Toughness Ratio Damage Reduction, RR.

Damage Reduction Ratio:

Requirements Damage Reduction Ratio,

The assumption that the initial amount of Armor X amount of lift for Y; withstand the damage is divided into DTx with DTy.

RR = (DTx-DTy)] / DTx

= [AT / X - AT / (X + Y)] / (AT / X)

= 1 - X / (X + Y)

= Y / (X + Y) * If your Armor doubled, you bear the damage will just halved.

The Damage Reduction can be understood as the role of Max HP and effective treatment

So in fact bring the EHP effectiveness equal "(Max HP + effective treatment brought HP) / (1-RR)."

If effective treatment = 0, version of Friends calculated in Armor = (1/10) HP-effective

But as long as the higher the therapeutically effective amount, the higher Toughness benefits obtained.

Because Orange installed base armor (including the 916) is not very high, 100 points Toughness damage reduction:

Heavy armor base armor 2127, a 4.49% reduction.

The the A foundation Armor 1980, a 4.81% reduction.

Light Armor Basic Armor 1836, a 5.17% reduction.

With the basis of blood can calculate the effect of various occupations for 100 points Toughness

Formula for HP / (1-RR)-HP:

The Warrior: upgrade from basic HP 863.6 HP, each to Vit additional to 0.470HP.

The Guardians: upgrade from basic HP 507.9 HP, each to Vit additional to 0.470HP.

The Engineer: upgrade from basic HP 762.1 HP, each to Vit additional to 0.505HP.

The Ranger: upgrade from basic HP 762.1 HP, each to Vit additional to 0.505HP.

The thieves: upgrade from basic HP 545.9 HP, each to Vit additional to 0.505HP.

Necro: upgrade from basic HP 1001.6 HP, each to Vit additional to 0.545HP.

The Enchanter: upgrade from basic HP 822.2 HP, each to Vit additional to 0.545HP.

The elements make: upgrade from basic HP 589.0 HP, each to Vit additional to 0.545HP.

Conclusion:

Toughness in the base HP with basic treatment has the status of a certain value,

Direct damage ability to protect themselves in the face of long-term war will not appear the lost Vitailty case

Only such spell spike, or unable to resist the next

Will battle without a certain amount of treatment effectiveness and Vitailty.

Q & A column:

Q: Toughness will certainly than Vitality okay?

A: The answer is not necessarily, but the premise is:

A battle in a certain amount of a therapeutic.

Copy of, PVP or WvW of fighting, the treatment is often occupy a certain proportion

Probably the only wild explore, without dependence treatment upgrade process, better able to fight the outbreak.

Traps fixed damage.

Traps that are often dependent reaction of players, and multi-copy, not to be too doubts.

3.Condition Damage.

Face direct harm, Toughness is certainly better than Vitality, but Condition Damage is not.

Although glad Condition Damage in PVE mostly can be avoided or quick out of the solution,

But in PVP or WvW there is likely to face difficult to prevent skills enough solutions

This time may not be as Vitality Toughness is really a.

Q: Can you talk about the Healing Power benefits you?

A: Healing Power Overall delve altruistic properties, often with the effect of group therapy will think it is worth.

Effective for self-protection was not as good as Vitailty or Toughness.

Methylethyl group examples cited above, the majority of the techniques and treatment skills growth coefficient is 1:1,

1000Healing Power, rely on technology can more than make up 1000HP

Group A brace Vitality can enhance 10000HP, equal to at least 10 times before it has to pay for the benefits of the same HP

Overflow complement, spike may also want to consider the case.

Group B, but in this example in disguise enhance the 1/3 of the maximum HP with therapeutic dose, equivalent to 500 Vitality +1200 Healing.

Q: I was the main copy of Deathly Hallows, so I fully red Toughness?

A: On the current experience, a lot of monsters AI because you Armor hatred coefficient is also high,

Like COF2 line tail king liked to chase anti highest figures sometimes can not hold on to the king because the defense force drop too much.

Also includes distance, maximum HP, injury coverage, the amount of damage, treatment teammate elements

Based on tactical considerations,

If you do not want to always be the monster close fight, do not rush too much Toughness.  Guild Wars 2 gold

Q: It would appear that the guardian who stays Toughness significantly worse than other professions?

A: Guardian skills characteristics quite a lot of blood back means, as well as a more stable source initiative Protection

Stays Toughness can still let you in the battle to get more EHP.

Not to mention the OP's Signet of Judgment

Sent directly to you 10% damage reduction ... even relief Condition Damage, and can be stacked with Protection.

The next time you see take a sledgehammer + Signet of Judgment (crest), the Guardian,

Do not waste time with him close to the war, and even singled close battle.  GW2 gold

Wednesday, December 12, 2012

Fighting new era "Guild Wars 2" roll dodge demonstrate competitive charm


MMORPG games, competitive is one of the core gameplay is the best proof to show personal strength. Athletics divided into many types, but I think most like fighting, into a sense of fighting the most best embodies the fighting skills. In the network game, fighting began athletics are generally two sides to each other cast skills, playable point is not a lot. And "Guild Wars 2" fighting the subversive innovation, has added many new elements to make combat more exciting and full of suspense, more realistic!

Tumble dodge demonstrate athletic charm

"Guild Wars 2" groundbreaking introduction of the the battle roll-dodge function, regardless of whether the player in a state of war, can be in all directions, tumbling. This feature may seem relatively simple, but thanks to "Guild Wars 2" semi-locked battle mode, roll players battle to escape the attack of the enemy, and to occupy a favorable terrain for their own follow-up attack, and the players to play against, a greater role. When the enemy began to cast attack skills, you can use the tumbling rapidly leave the line of sight of each other even tumbling to the enemy behind, quickly attack the enemy by surprise. Can be said, tumble dodge function so that "fierce fighting" fighting more realistic, players can experience the thrill of battle and reality is no different, and highlight the competitive charm.

Skills enhancement, the combination of attack

"Class skills in Guild Wars 2" is not set in stone, by fighting the environmental impact, and can be combined. Skills portfolio includes two important parts: Start technology and finishing moves. Technology to establish the combination, starting and finishing moves to end. Almost all weapons have a similar set of starting skills and finishing moves, regardless of what class or choose which skills the explorers, and have the opportunity to discover and launch a combination of skills. For example, your teammates elements release a flame on the ground, as a ranger you, this time shot bows and arrows through the firewall can be turned into a rocket, an even greater threat. Combination class skills, skills can be strengthened, broke out in greater power.

A row skill bar, five major types of skills

Ten skills plaid, contains five types of the primary weapon skills, secondary weapon skills, treatment skills, generic skills and rare skills, at the same time, different weapons corresponding to all the different skills, generic skills and elite skills can pick your own and replace, in different scene and a different case with different skill sets, and a variety of rich gameplay!

"Guild Wars 2" is an explorer's paradise, is also a competitive decisive shrine. Please show your athletic prowess, writing fighting new epic "Guild Wars 2"!   Guild Wars 2 gold

Tuesday, December 11, 2012

Kind of helpless-M6A2E1 harness experience


Alternative emergency product was born

By the D series tanks on the battlefield outstanding performance in May 1940, swept the impact of the whole of Western Europe, prompting the M-line armored forces and the Army Ordnance Board and quickly established a heavy tank T1 standard. As in the development of heavy tanks, the M series has begun production M3/M5 of light, M3/M4 medium tanks, in order not to make the the T1 development impact and diversify existing tank production, and therefore decided to adopt the same structure and host to the production of a prototype car. M Series tank design thinking D Series S Series and other countries lag far behind the research and experimental work has been intermittently continued until 1944.

After several rounds of evaluation, the usefulness of the monster eventually produced only a few a few more. And when the time into July, in the face of the powerful King Tiger tanks, M Department of the Army urgent need to be able to confront tanks. Therefore plans emergency modification 15 T1 improved M6A2 facelift a 105 mm high-speed 60 times the diameter of the tank gun, and plans to call this M6A2E1, and weight up to 77 tons, even more than the King Tiger heavy tank sent to the battlefields of Europe and the tiger king contest. However, the rapid development of the situation of the war, this plan was abandoned. Until December 1944, the European war victory has been set. M6 series of this new production of the old-fashioned weapons to completely abandon even the battlefield are not into the painting rests on its short life.

And in the game, I believe there will be a lot of the M series of players that tall body T1 and M6 series was very silent. Huge tall body meant to be playing the area. Such a simple question, Is the tank designers are an idiot? What makes this series of designers to design so extremely uncoordinated tanks? The reason for such a design, during World War II, in order to facilitate the transport of trains and ships, the M series Army on a variety of vehicles width stringent restrictions. Therefore, M6 series of vehicle width is the width of the maximum limit keep shooting stability can be achieved under the premise. The M6 ??series M4 Sherman series of the same "rounded" defects. Vehicle width limits, then had to make a fuss about the vehicle height.

Through the history, we can easily see whether the type of early T1, or follow the M6 ??series are not suitable for the product of compromise of the various limitations of the development of heavy tanks. Obviously, compared to the S series and D series, M series designers too restrictive design ideas, plus a variety of restrictions, to come up with such a heavy tank, is not so surprising.

M6A2E1 advantages and disadvantages of resolution

Combination of the M6A2E1 equipment configuration, I analyze the advantages and disadvantages from the following aspects.

1, protection: body turret front armor are 191mm, as an eight-gold car, armored indicators in paper-based data has gone beyond the vast majority of nine tanks, close to ten armored tanks indicators. After all, the front of the vehicle of the D series E75 160mm, mice and E100 were only 200mm thickness. Of course, in the protection capability, M6A2E1 slightly small angle of inclination of the naked eye can not be seen, but the large angle of tilt of the nine and ten tanks, armored or superior. The same level eight gold car the tank frontal protection ability is definitely in the first row, basically immune 200 penetration depth following artillery. Ridiculous rear turret armor than the positive but also thick, 191mm than 208mm the rear counterweight relationships have strengthened in order to install a 105 mm artillery.

2, Firepower: 105 mm 60 caliber artillery, equipment Ramming machine can reach 10.26 seconds / one rate of fire, no teammates. Shooting speed can be shoulder to shoulder with the same configuration lion, is a higher rate of fire of eight gold heavy tanks. 320 average damage consistent with the Lions, so the injury is not prominent. .42 Precise 2.3 target speed indicates that this is a shells spread wider range targeting faster artillery. The mobile expansion ring is still in barely acceptable range, but mounted on the vertical stabilizer is recommended.

3, the depth of penetration: 198 average penetration depth, up to the current version (0.8.1) in fourth place, lower than the 175 series of penetrating deep gold car, belonging to neither high nor bottom of the hierarchy. T34 a class breakdown Lions approximate vehicle armor protection can be said that the same level of eight vehicles, there is no pressure, but for King Tiger front with a large angle of tilt angle protection such relatively difficult and depends on luck. For the breakdown of nine E75 etc. chariot. Frontal armor is very difficult. Are playing weak to fight the strong class.

4, Motor limit speed: 29 km / h, and 24 degrees of turning speed. But acceleration is very excellent, within a short time will be able to climb to 24km / h. The eight gold car straight line acceleration performance testing data obtained M6A2E1 10 seconds, an average speed of 27km / h, ranked all eight gold car 2 and WZ111 flat. But it is only the speed of 29km / h limit, which severely limits its strategic mobility. But good acceleration with equally good steering speed, or it has a very good tactical mobility.

In addition, in other areas:

1, M6A2E1 adjust too much room right weight the housing distribution level of the current version (0.8.1) 8-10 before 9-11;

2, M6A2E1 ammunition fee for AP1000 situation, HE680 situation, Beitan 60 rounds

3, M6A2E1 has a field of view of 380m, equivalent to Type 59.

4, M6A2E1 Up to the current version (0.8.1) in the M-series tanks tree can not view the detailed data.

Summary

Gold car is easy to use or not, as long as you can see its number in the game. Zheliang eight gold car M6A2E1 can not buy in the shops within the game, the M-series tanks tree can not be found in the detailed data, but players can still start through other channels. Most of the players are holding the vehicle coins tanks before players return to activities, played a certain performances obtained through the gift. Actual car coins sold considerably less tanks. 100 games have even started putting eight cars are difficult to have a see it. This is sufficient to show the the car eight gold coins vehicle status in the hearts of the players. I believe most of the players remember the tank is not because the the M6A2E1 has the advantages of the body with the front of the tall and Li Ting heavy armor, nor because this is of a lion T34KV5 the same level gold car, but the turret behind armored than positive The thickness of this ridiculous feature.

Similarly precisely because the M6A2E1 positive heavy armor, making its obvious armor protection advantages eight squad room. Whether the use of bunker or rely on his teammates, able to find a method that effectively cover the flank, M6A2E1 offensive / defensive weapon. At the same time, good acceleration and turning speed for tactical maneuvering by points. But lose flank cover, M6A2E1 weak 44mm side armor even the four cars can easily breakdown.

High grade nine, ten rooms, M6A2E1 armor advantage will be weakened. Nearly vertical 191mm protective capacity simply can not be compared with large tilt angle of the luxury cars armored. Plus tall body vulnerable side so that every time the gun are M6A2E1. While the the M6A2E1 equipment of 198 to wear deep 320 hurt artillery and luxury cars can not form an effective deterrent effect, so many luxury cars rushing eat M6A2E1 a gun, even if the breakdown, it will not feel how painful, contrary M6A2E1 too much. Therefore, in the eyes of the chariot of the kind of high-grade, M6A2E1 is the most fat piece of meat, often surrounded them and forced eaten.

If the M6A2E1 do hit the long-range combat, then? 105 mm 60 times the diameter of the artillery accuracy of only .42, the contrast T34 .35 accuracy. Therefore, once the target is too far away, basically unable to grasp the impact point of the shells, unless it is targeting fixed point for a long time. Who stopped motionless but the actual fighting people playing it? Erratic placement definitely makes a veteran crazy distance how to fight not hit who can not tolerate.

Flattening out of the embarrassment in the Superior Room, great to be playing the area, coupled with the associate head poor is not conducive to illegal guns guns into Room 10 of the housing allocation rights, and the general revenue, this has led to more closely tied to the M6A2E1 front-line play and a high level of opponent. Coupled with excessive battle damage than car repairs, which leads to a the pleasure less and earn less than the number of silver coins. Therefore, the M6A2E1 few people sought after is not so strange.

Guild Wars 2 gold for sale

Monday, December 10, 2012

"Guild Wars 2" compensation to begin issuing


Because the BUG the problem, a lot of players miss a special event for the Lost Shores, and was not able to get the final chest reward. A club in the last week promised to give some compensation to the part of the players, today began issuing reward through the mail in the form will be given to the players you see a chest in the mailbox after the on-line, including 20 grid in the chest parcel, a random jewelry, a random orange equipment, if you're lucky, may be out of the front of pink jewelery or legendary weapons. In addition, there are some players do not receive e-mail need not worry, because the works are time-consuming relatively large, you might just have had not received mail, please be patient handling.   Guild Wars 2 gold

In addition there are some players did not participate in the events of the Lost Shores is also possible to get the message.

Friday, December 7, 2012

"Guild Wars 2" high outbreak and high survival Ranger collocation


Tactical Description:

Fighting the whole constantly switch weapons, get furious quick (Tail Wind & Furious Grip)

By the effect of Rune maintain enough stamina tumbling Dodge (Sigil of Energy)

In addition to the treatment techniques vigor (Vigorous Renewal)

And victims of violence hit the five seconds vitality (Primal Refexes)

Can do unlimited roll and to maintain -33% damage Protection gift (Companion's Defense)

Double bow to contain state of the technology are in the non-CD while ensuring effective control of the enemy

In addition to switching weapons, you can switch pet appropriate under the circumstances, every 20 seconds you can get a 2 second rapid (Zephyr's Speed)

Tip: In the end the others that moment switch pets can 1 seconds speed end, those who fell to the ground interrupted class off guard

I chose to use the treatment skills Heal as One, an instant high recovery + short CD of symptoms means

Point out pet cycle turn away body symptoms Trait (Empathic Bond)

Finally, I would point Skirmishing plus outbreak and violence wounded but did not know what to choose talent

Point looks IMBA pet / itself automatically interrupted the other (Moment of Clarity)

But still must praise BUG does not work

Pets for quick gift, free money and low output selected two Benniao

Very strong melee have scruples spiders and the like, can be replaced with double-F2 given body force of containment. Guild Wars 2 gold

Ensure the survival party and gift

Considerations for both the outbreak and the viability and survival of 30 points has invested not white do not

Personal skills full selection of outdoor survival skills:

Muddy Terrain

Range given body deceleration, the the escape control field class

Lightning Reflexs

Anti-spike flow with emergency back breaking coma + vigor gift back endurance + a small amount of free money hurt

Excellent with tumbling and warm water taking effect

Quickening Zephr

One of the three fast skills, and the negative effect is the smallest one

The Shortbow nerf soldiers even as much as the moment the outbreak

after the nerf ... take scary should be pretty good, or good outbreak, 1V1 instant blood poor widening reversal

Ensure the viability, of course, Rune jewelry into harm strengthen (Ranger Runes & Berserker)

2919 the attack, 57% crit rate and 58 crit magnification, has cut weapons Fury 20% crit, haste cut pet and skills.  GW2 gold

Have a good performance of both long-term output outbreak

These are my Ranger has come from BWE began studying Build

Thursday, December 6, 2012

"Guild Wars 2" Features backpack system


Tyria world, the backpack is an integral part of the adventure, With it, you can save your expedition supplies can store your equipment, materials, medicine, and other adventure everything you need to rely on it , can be said to leave it, we will be unable to move.

Carry explorer For Tyria explorers, supplies, of course, the better, but the backpack is limited, how to use the backpack to maximize storage space? "Guild Wars 2" Features backpack system perfectly to do this point, the various types of materials are classified, and the specific characteristics of the particular goods backpack, can be described as the best use.

In the world of Guild Wars 2 ", a total of six kinds of backpacks.

Ordinary backpack:

4 cell pack (you can buy with 32 copper)

8 cell pack

20 cell pack

Ordinary backpack only provide a different number of goods space, "Guild Wars 2" special backpack with more features:

Special backpack:

Material package (8-20 cell, tailor made): just making materials will first be placed here.

Waterproof bag (8-20 cell, leather maker produced): just junk items will first be placed here.   Guild Wars 2 gold for sale

Steel backpack (8-20 cells, Armor maker produced) A casting division: newly acquired weapons and armor will first be placed here.

Well, from where to get these backpacks? Through four kinds:

1, the businessman at the purchase

2, playing a monster drop

3, personal story reward

4, tailoring, leather, cast A production

With these backpack, if properly utilized, material supply, why should we worry adventure? Enjoy to explore, to discover the mystery and vastness of Tyria's!

Wednesday, December 5, 2012

For Guild Wars 2 novices: the birth of legendary class in your heart


If you want to achieve the legendary of your class, the following is necessary to tell for the novices in GW2.

Server selection

Necessity: Medium

Reason: Novice terms of the number of, FWQ enough, then Guild Wars 2 features one of the dynamic system during the upgrade process, there will be very helpful for you, an upgrade that enough people in the region, dynamic system excitation probability increases In addition, only a sufficient number of people to participate in the dynamic event will stimulate the follow-up and development of dynamic events. The number is too small, Guild Wars 2 dynamic follow-up can not be excited.

The role of dynamic events: to participate in the dynamic events can get more experience than the normal tasks, better equipped, allowing you to upgrade the road easier. Guild Wars 2 can get purchase items currencies. (Guild Wars 2 G coins is very expensive, and a variety of other currency is indispensable). You can dynamic event likened the field immediately FB. Dynamic event for the history and development of the role of personal impact.   guild wars 2 gold

Choice of race

Necessity: important

Reasons: the choice of race affect your game mood and personal role in the development of the entire story line. Different race does not affect the game balance attribute characteristics. But the background story of each race and the history and culture of different environment and atmosphere for the growth of your character, it is doomed. Five races vote for you love.

Role race: look comfortable, the only comfortable playing, what your preference is to follow your gut. You do not like personal growth, you will feel that you are your role, you will be accompanied by your role, through a very exciting growth path.

class selection

Importance: very important

Reasons: a class choices directly affect the extent of your love of the game. I hope in the select class, look related class presentations and class Raiders is very necessary.

class role: every skills to class and how it operates, the difference is very large, a different class of operation keys for a player feel great, so players should not only consider the appearance, should consider, which class for yourself. Your operation feel is the most important. On this basis, choose your sense of aesthetics class. (Of course, each person's point of view, but also have to consider the appearance, and then consider the class)

The role appearance of custom

Importance: very important for each player

The role selection Appearance: in the role of self-defined above is described.  gw2 gold

In addition to the selection of the initial appearance of the equipment outside the body feature selection, after roles established can not be changed, the initial appearance of the equipment only affect the color and appearance of the role of the initial equipment, equipment characteristic color had no effect on the latter part of the player.

The role of the background story

Importance: Can Say No important, it can be said that an important

Cause: The background story for their own role very concerned about, and want to experience in the game is the role of the growth process, it is important, unimportant reasons: not to have any impact on game balance.

The roles name of the establishment

(To establish the role name, fill in the name you registered activate the account is not subject to impact)

Importance: General

Tuesday, December 4, 2012

May replace Tier 10 heavy tank - 113


Here is some data introduced

-WZ-111-4/5 did not cut it as a Tier 10 Heavy so this will be it's replacement:

-WZ-111-4/5 will most likely be demoted to Tier 9 with possible buffs to gun and armor

-Couple more weeks of 8.2 Public Test

-113 Preliminary stats:

* Top frontal armor - 120mm @ 68 degrees

* Bottom frontal armor - TBD

* Turret armor - TBD

* Speed ??- 40-45kph

* Guns: M-62 and S-70 equivalent. Possible that M-62 equivalent will be the only option

- SerB's most favorite tank that is not released yet: Leo-1

Monday, December 3, 2012

"Guild Wars 2" Ranger became a pet king


Ranger, is famous for its precision shooting skills, agile skill and loyalty accompanied combat pet in Tyrian world. Ranger rely on the advantages of remote attacks, whether in PVE or PVP have certain advantages, player accompanied by pets is the icing on the cake, these loyal partners will not leave the Ranger side because of time or be defeated, they will always guarded masters of their hearts, until the final victory.

"Guild Wars 2" combat pet system is very large, to meet the full range of needs of the Ranger adventure, Ranger became the king of the pet's well-deserved. Ranger pets overall divided into three categories: terrestrial, amphibious, underwater, Ranger pet Management panel Total storage space of four pets, were two terrestrial pet underwater pet 2. Land pets can only be placed on land use pet slot underwater pets can be placed only in the underwater use pet slot amphibious pets can be placed in any slot.

On land, whether you are in a state of war, can pet switch to which only which only, as you choose! Reach the water from the land, will your pet slots automatically switch replaced a underwater pet slot, then you will be able to switch underwater pet-assisted fight you.

Ranger can capture the kind of pet, ostrich, alligator, grizzly bear, and so on, there is something for you....

Guild Wars 2 gold