Friday, November 30, 2012

Fighting with no limit, "Guild Wars 2" skills collocation at will


"Guild Wars 2" with its core philosophy of "innovation" as the foundation, to show people the many new game features a brand new feeling. In most games, the occupation with a tendency to focus on the "iron triangle" that output, human shields, treatment of co-ordination among the three occupational test is the order of convergence of various vocational skills. "Guild Wars 2", which has been completely subverted.

Skills enhancement, the combination of attack

Vocational skills in Guild Wars 2 "is not set in stone, by fighting the environmental impact, and can be combined. Skills portfolio includes two important parts: Start technology and finishing moves. Technology to establish the combination, starting and finishing moves to end. Almost all weapons have a similar set of starting techniques and finishing moves, regardless of what kind of career to choose which skills the explorers will have the opportunity to find and launch combos. For example, your teammates elements release a flame on the ground, as a ranger you, this time shot bows and arrows through the firewall can be turned into a rocket, an even greater threat. The combination of vocational skills, skills can be strengthened, broke out in greater power.

Let life-saving "the world feel warmth of Guild Wars 2"

"Guild Wars 2" game is no special treatment of occupational Correspondingly, each class has its own exclusive treatment skills, and bid farewell to the traditional human shields, therapy plus the output of the iron triangle with favor into various class bear the vacant position on the battlefield, mage or warrior, can become the output, or take damage.  Guild Wars 2 gold

A row skill bar, five major types of skills

10 skills plaid, contains the main hand weapon skills, the offhand weapon skills, five types of treatment skills, generic skills and elite skills at the same time, different weapons corresponding to all the different skills, generic skills and elite skills can pick your own and replace in different scenes and different circumstances, different skill sets, and a variety of rich gameplay!

Wednesday, November 28, 2012

"GW2" MagicFind playing gems stream equipment raiders


Preface: the main purpose of this article, is the new general players do not have to worry about the things equipped; before LV80 can by playing treasure installed accumulate some Guild Wars 2 gold.

Guild Wars 2 is a great diversity of equipment, property can be used with more hundreds of runes and gemstones, novice players just entering the game takes a long time to think about their own characteristics and mix of skills, the mix of this article is based on Magic Find this property go on with the Diablo players have played on this property must not strange, that is, to increase the chance to find magic props from monsters, magic props definitions about above items containing blue, blue, weapons, armor, gems , production of materials, put on the play treasure installed allows faster accumulation of these props, is simply allows you to make money more quickly, the bottom of the list is the general common game play treasure filled with prefix the composition and distribution of grades, special weapons (weapons name Magic Find property) is not listed in the following props can be obtained by auction or professionally produced and fight monsters.

That equipment to play treasure fitted best with what characteristics?! Can be seen by the following list of props Pillaging Explorer's series are mainly to Power, Precision, so you can match the flow characteristics of direct injury, 60 via Daguai after Traveler's series based on the Power, Condition Damage mainly with state stream. The drawback is playing treasure filled values ??the addition compared at the same level prefix less equipment, and there is no physical addition of the blood and the defense will be relatively weak, the characteristics can also move in this regard to reinforcing.

The next step is to approximate the facelift process, it is recommended that novice players to explore the map during the game carry up two of the same grade range map, for example, 1 to 15 run 2, 15 to 25 ran two and so on, Such benefits can be collected more material, and can play some more blue making material to accumulate money also can get more appearance converted stone, will not be red too fast the strange level is too high and hit less Activity of the case.

Facelift process:

LV1 ~ 14:

Novice casually wear equipment the Daguai hit the equipment, got to 14 should be no problem, 6 If you did not hit the weapons to the auction to buy a six Blue Wu, available to 14, 10 when the auction to buy jewelry plus physical Earrings * Rings * more than 2 points of blood less likely to die.

Food Pairing:

Bowl of Apple Sauce (LV0 Magic Find 4% Exp10% 30 points)

Blueberry tart (LV5 Magic the Find 4% Exp10% 30 points)

LV14 ~ 25:

14 can be put on the weapons, armor green containers until 25, the middle hit 20 green containers can replace up here two get it is to shoot the store to buy a set, the second option is to Diessa Plateau This map can be reached from the main city of the Shire, one outside the city love the task to clear the road of mines, finished NPC will sell the entire green containers about 2XXX Kama day now daily accomplishments solution END have to send a bottle the Kama beverage to drink it with 2500 points (it seems), should be enough to change, to plug for the green containers after Rune.

The main weapon: Minor the Sigil of Luck, Vice weapons and underwater weapons: Cooper Doubloon

Armor: Minor Rune of the Scavenging * Minor Rune of the Pirate * Minor Rune of the Traveler, * 2

Jewelry: Cooper Doubloon level 20 necklace: Sunstone Nugget

Food Pairing:

Of Strawberries and Biscuts (LV15 Magic the Find 10% Exp10% 30 points)

LV25, 35,40:

25 wear first treasure installed, auction purchase Pillaging the series will be cheaper than to produce their own weapons, underwater weapons and armor, jewelry all replaced. Rune mix with LV14 ~ 25, when the level reaches 35, the first two options put 35 the Pillaging Series yellow loading reaches 50. (Note 1) The second is I got to 40 and then put on the the Pillaging series 40 blue outfit. (Note 2) when the level reaches 30, remember to change eating the Chocolate Cherry can add a lot of playing treasure rate, originally posted on 14 green fitted Rune rune effects are transferred to the new equipment designed to change the stone by the appearance of on, you can save the money to buy a Rune to open the map should get a lot of the appearance of converted stone jewelry bought slot has bundled gem so there will be no need for an extra insert gems to reach 35 may be replaced by Green the Pillaging series of jewelry, 35 to auction purchased new back decorated Ghostly spineguard.

Quite excellent (Note 1): 35 yellow weapon, yellow weapon defense-values ??can be used directly on the 50 for-yellow equipment directly, shortcomings can not be installed on a 39 play treasure Rune group, a lot of the addition of 39.

(Note 2): 40 blue weapon, blue weapon defense-values ??lower than 35 yellow weapon, yellow weapon defense but can hold 39 to play treasure Rune group.

LV25 (Blue): The main weapon: Minor the Sigil of Luck, Vice weapons and underwater weapons: Sunstone Nugget

LV25 (Blue): Armor: Minor Rune of the Scavenging Minor Rune of the Pirate, Minor Rune of the Traveler,

LV35 (Yellow) (Green): The main weapon: Minor the Sigil of Luck, Vice weapons and underwater weapons: Sunstone Lump

The LV35 (Yellow) (Green): Armor: Minor Rune of the Scavenging, Minor Rune of the Pirate, Minor Rune of the Traveler,

The the LV40 (blue) primary weapon: Major the Sigil of Luck, Vice weapons and underwater weapons: Sunstone Lump

The LV40 (Blue) Armor: Major Rune of the Pirate * 2, Major Rune of the Traveler * 4

Food Pairing:

Of Strawberries and Biscuts (LV15 Magic the Find 10% Exp10% 30 points)

Chocolate Cherry (LV30 Magic Find 24% Exp10% 30 points)

LV50:

Level to reach 50 additional money directly to purchase the Pillaging Series Yellow mounted directly to wear 65, the money is optional green containers, acquired 50 green jewelry purchased gem: Omate Opal Jewel comes with original accessories only Magic Find (1%), Omate Opal Jewel Magic Find (3%) so remember to put on.

The LV50 (yellow) (green) main weapon: Major the Sigil of Luck, Vice weapons and underwater weapons: Opal Shard or Seal of the Traveler,

The LV50 (Yellow) (Green) Armor: Major Rune of the Pirate * 2, Major Rune of the Traveler, * 4

Food Pairing:

Chocolate Orange (LV45 Magic the Find 28% of Exp10% 30 points)

LV65:

65 in accordance with the personal hi select Explorer's or Traveler's series equipment, such as the economic take election yellow loading can be used directly on 80 jewelry selection of green to the original slot is strongly recommended to provide Magic the Find (3%) without additional replacement.

The LV65 (yellow) (green) main weapon: Superior the Sigil of Luck, Vice weapons and underwater weapons: Opal Crystal or Medallion of the Traveler,

The LV65 (Yellow) (Green) Armor: Superior Rune of the Pirate * 5 Major Rune of the Traveler, * 1

Food Pairing:

Chocolate Orange (LV45 Magic Find 28% of Exp10% 30 points)

LV80:

Wear to play treasure installed 80 continue to make money again to study the properties they want installed, available cheap and practical Explorer's series yellow fitted, 60 Rune price is not low, it is recommended to the mall to acquire a group of Black Lion dismantling tool 100% Remove Rune, Rune removed over 80 equipment 80 equipment to use the appearance of converted stone conversion Rune group must use the mall can turn to the auction to acquire new The back of the Traveler, decorated the Wayfarer's spineguard plug Crest.

The LV80 (yellow) (green) primary weapon: Superior the Sigil of Luck, Vice weapons and underwater weapons: Opal Orb or Crest of the Traveler, the LV80

The LV80 (Yellow) (Green) Armor: Superior Rune of the Pirate * 5 Major Rune of the Traveler, * 1

Food Pairing:

Chocolate Orange (LV45 Magic Find 28% of Exp10% 30 points)

Above equipped are relatively cheap fitted no pursuit of the ultimate, such as the pursuit of the ultimate reference the following list to find the maximum match, I practiced a lot only trumpet practice in this fitted up process as long as the replacement of several equipment like, I got to 80 can also have a small savings.

Pillaging Series

Weapons and armor:

The LV25 (blue): Power, Magic Find (1%)

The LV35 (Yellow) (Green): Power, Magic Find (1%)

The LV40 (blue): Power, Magic Find (1%)

The LV50 (Yellow) (Green): Power, Magic Find (1%)

Pillaging production: melee weapons, long-range weapons, tailors, leather armor, made stick

LV25 (blue): (making Level: 75) (blue substrate: Small Claw * 3)

The LV35 (green): (Production Level: 125) (blue substrate: Small Claw * 8)

The LV35 (yellow): (Production Level: 125) (blue substrate: Small Claw * 15)

The LV40 (Blue): (Production Level: 150) (blue substrate: Claw * 3)

The LV50 (green): (Production Level: 200) (blue base material: Claw * 8)

The LV50 (yellow): (Production Level: 200) (blue substrate: Claw * 15)

Explorer's Series

Weapons and armor:

The LV60 (blue): Power, Precision, Magic Find (3%)

The LV65 (Yellow) (Green): Power, Precision, Magic Find (3%)

The LV75 (blue): Power, Precision, Magic Find (3%)

LV80 (Orange) (Yellow) (Green): Power, Precision, Magic Find (3%)

Explorer's production: melee weapons, long-range weapons, tailors, leather armor, made stick

The LV60 (Blue): (Production Level: 250) (blue substrate: Sharp Claw * 3)

The LV65 (green): (Production Level: 275) (blue base material: Sharp Claw * 8)

The LV65 (yellow): (Production Level: 275) (blue substrate: Sharp Claw * 15)

LV75 (blue): (making Level: 325) (blue substrate: Large Claw * 3)

The LV80 (green): (Production Level: 350) (the blue substrate: Large Claw * 8)

The LV80 (yellow): (Production Level: 375) (the blue substrate: Large Claw * 15)

The LV80 (Orange): (Production Level: 400) (the blue substrate: Vicious Claw * 5)

Accessories

Sunstone Pillaging series

LV25 (blue): Power, Magic Find (1%) slot: Power, Magic Find (1%)

Slot the the LV35 (Yellow) (Green): Power, Magic Find (1%): Power, Magic Find (1%)

LV40 (blue): Power, Magic Find (1%) slot: Power, Magic Find (1%)

Slot the the LV50 (Yellow) (Green): Power, Magic Find (1%): Power, Magic Find (1%)

Accessories

Opal Explorer Series

LV60 (blue): Power, Precision, Magic Find (3%) slot: Power, Precision, Magic Find (2%)

The LV65 (Yellow) (Green): Power, Precision, Magic Find (3%) slot: Power, Precision, Magic Find (3%)

LV75 (blue): Power, Precision, Magic Find (3%) slot: Power, Precision, Magic Find (3%)

LV80 (Orange) (Yellow) (Green): Power, Precision, Magic Find (3%) slot: Power, Precision, Magic Find (3%) (Orange 4%)

Back jewelry

Ghostly spineguard

LV35 (green): Power, Magic Find (3%) slot: Power, Magic Find (1%)

Back jewelry

Wayfarer's spineguard

The LV80 (green) (yellow): Toughness, Vitality, Magic Find (3) Slot: None

Gem:

Sunstone Nugget:

LV20 (blue): Power, Magic Find (1%) (all equipment to be set)

Intricate Sunstone Jewel:

The LV20 (green): Power, Magic Find (1%) (only jewelry inlaid)

Embellished Intricate Sunstone Jewel:

The LV20 (yellow): Power, Magic Find (1%) (only jewelry can be inlaid)

Sunstone Lump:

LV35 (blue): Power, Magic Find (1%) (all equipment to be set)

Gilded Sunstone Jewel:

The LV35 (green): Power, Magic Find (1%) (only jewelry inlaid)

Embellished Gilded Sunstone Jewel:

The LV35 (yellow): Power, Magic Find (1%) (only jewelry can be inlaid)

Opal Shard:

LV50 (blue): Power, Precision, Magic Find (2%) (all equipment to be set)

Omate Opal Jewel:

LV50 (green): Power, Precision, Magic Find (3%) (only jewelry inlaid)

Embellished Omate Opal Jewel:

The LV50 (yellow): Power, Precision, Magic Find (3%) (only jewelry inlaid)

Opal Crystal:

LV65 (green): Power, Precision, Magic Find (3%) (all equipment to be set)

Brilliant Opal Jewel:

LV65 (green): Power, Precision, Magic Find (3%) (only jewelry inlaid)

Embellished Brilliant Opal Jewel:

The LV65 (yellow): Power, Precision, Magic Find (3%) (only jewelry inlaid)

Opal Orb:

LV80 (yellow): Power, Precision, Magic Find (3%) (all equipment to be set)

Exquisite Opal Jewel:

LV80 (orange): Power, Precision, Magic Find (4%) (only jewelry could be set)

Weapon runes:

Minor the Sigil of Luck: LV0, (yellow): Magic Find (0.2%) of the maximum stack of 25 layers

Major the Sigil of Luck: the LV39 (yellow): Magic Find (0.4%) of the maximum stack of 25 layers

Superior the Sigil of Luck: the LV60 (Orange): Magic Find (0.6%) of the maximum stack of 25 layers

Armor Rune:

Minor Rune of the Scavenging: LV0, (Green): (1) Magic Find (3%)

Minor Rune of the Pirate: LV0, (Green): (1) Magic Find (5%)

Major Rune of the Pirate: LV39 (yellow): (1) Magic Find (7%), (3) Magic Find (13%)

Superior Rune of the Pirate: the LV60 (orange): (1) Magic Find (10%), (3) Magic Find (15%), (5) Magic Find (25%)

Minor Rune of the Traveler,: LV0, (Green): (1) Magic Find (5%)

Major Rune of the Traveler: LV39 (yellow): (1) Magic Find (7%), (3) Magic Find (13%)

Superior Rune of the Traveler,: the LV60 (orange): (1) Magic Find (10%), (3) Magic Find (15%), (5) Magic Find (25%)

General Rune:

Seal of the Traveler,: LV50 (green): Power, Precision, Magic Find (2%)

Medallion of the Traveler,: LV65 (green): Power, Precision, Magic the Find (3%)

Crest of the Traveler,: the LV80 (yellow): Power, Precision, Magic the Find (3%)

Traveler's Series

Weapons:

The LV60 (yellow): Power Condition Damage, Magic Find (3%)

The LV61 (blue): Power Condition Damage, Magic Find (3%)

LV62 (Orange) (Green): Power Condition Damage, Magic Find (3%)

The LV66 (blue): Power Condition Damage, Magic Find (3%)

The LV67 (yellow): Power Condition Damage, Magic Find (3%)

The LV68 (green): Power Condition Damage, Magic Find (3%)

The LV70 (orange): Power Condition Damage Magic Find (3%)

The LV71 (blue): Power Condition Damage, Magic Find (3%)

LV74 (Yellow) (Green): Power Condition Damage, Magic Find (3%)

The LV76 (blue): Power Condition Damage, Magic Find (3%)

The LV78 (orange): Power Condition Damage Magic Find (3%)

LV80 (Orange) (Yellow) (Green) (Blue): Power, Condition Damage Magic Find (3%)

Armor:

The LV72 (yellow): Power Condition Damage, Magic Find (3%)

The LV75 (orange): Power Condition Damage Magic Find (3%)

The LV79 (yellow): Power Condition Damage, Magic Find (3%)

The LV80 (yellow): Power Condition Damage, Magic Find (3%)

Jewelry:

The LV75 (orange): Power Condition Damage Magic Find (3%)

The LV80 (orange): Power Condition Damage Magic Find (3%)

Monday, November 26, 2012

Guild Wars 2 weaponry appearance conversion teaching


1. First, you should have Transmutation Stones - open the chest over the task will be sent!


2. Click stone twice, then appear following box



3. Left and right sides did not put up the points to the equipment you want to change! - Remember to put the bag, wearing not be converted to.


4. Then you will find it is divided on the middle and lower can tap are elect the weapons appearance, you want the quality of weapons Rune.

I chose Beaded Claymore appearance

(This is the teaching, so please choose the right equipment you want to appearance)


5. Then choose the quality of the weapons you want, of course, choose high ah!


6. Then select Rune arms above! Remember to the quality of your equipment can be worthy of runes, otherwise can not be synthesized (ex: Rune limited level LV.35, but Level before LV.25 no way synthetic)   guild wars 2 gold


7. Press the Item Transmutation, to complete the transmutation!

Sunday, November 25, 2012

Multiple choice, to create "Guild Wars 2" ranger combat pet paradise


Ranger reason this class is called Ranger, not only because he has a Ranger stature, has amazing shooting skills, but also because he has many loyal animal companion. These loyal partners will not leave the Ranger side because of time or be defeated, they will continue to guard the masters of their hearts, until the final victory.

For the terms of the ranger, the loyal pet is the most effective helpers exceptionally important, the foremost explorers essential resource status. Ranger pets overall divided into three categories: terrestrial, amphibious, underwater, Ranger pet Management panel Total storage space of four pets, were two terrestrial pet underwater pet 2. Land pets can only be placed on land use pet slot underwater pets can be placed only in the underwater use pet slot amphibious pets can be placed in any slot.  guild wars 2 gold

If your pet is defeated, it will not disappear, but limping back to you. At this time, the pet is no fighting ability, it will not take the initiative to attack the enemy, but at a very slow speed to restore blood. So when you need to do is to press F4 to switch the current pet spare pet summoned so defeated before pets can safely restore blood volume, and so to restore full blood back to back.

Saturday, November 24, 2012

World of Tanks 10 alternative point of view, so you refreshing


1. For TD, camouflage important firepower important, before methyl important, important to vision, maneuvering and steering important, but the most important is the distance.

Effective distance, maybe you can only play one shot.

Please do not cite those alternative TD turret TD D, no turret TD is T. Currently less shelling World T multi-D.

2. For artillery, damage is important, hit is important, but the most important is surviving consciousness.

View: extended drawn artillery surviving rate, winning is definitely not low, surviving low, the winning never high standard? Anchored it to 40%. Not to mention the artillery did not die of course, would win such nonsense, this is not the same thing.

3. High output equal to the high returns, also equal to the high-risk.

While many of my friends do not recognize, but the outcome of the income does not directly related to, as long as you output high enough, absolute high income.

The high output also should face a high risk, high output usually only two end First you meritorious, you reversed the situation of the war; you going lost.

4. Only brush first win may not be able to reduce the winning, but only brush first defeat must enhance winning

If a car, I am the third inning, then I only played its first victory of the car this time winning percentage is 33%;

But what if the only brush for the first time failure?

5. Skills are used to wash

Here or for the first three skills, but also for the silver washing skills, the gold wash skills Tyrant can disregard

Dissatisfied with the skills of 100% can not be in effect, from 1% to 99% during the period, mean that you do not have skills reset skills really amazing. .

I love to repair, I love the camouflage, I love the veterans.

6. Base was occupied by more than two highest attack occupation progress Yes, but only Yang boiling soup and killed blood lowest or most easily killed that is the root of the problem.

Three occupation, more than 33 seconds, the two occupation takes 50 seconds, if you are also many people back to the aid, then set fire blood least.

7. Only people entrap the car, do not have a car to entrap people;

Words will offend a lot of people, but this is true. The performance of the car does not play for you, that you have not changed the style of play to adapt to the performance of the car? Selection of accessories you have no weaknesses, or each other? Skills you practitioners are consistent with your expertise? Frequently say a car entrap those who really cars entrap you, or do you give the car to harmed?

8. High efficiency is actually mocking face

Yes, the pursuit of high efficiency and the same high efficiency is a double-edged sword

Why people of artillery designed staring at your own fried?

Good 1300 + efficiency? In fact, you are in a disguised form of punch opposite shout: Do not pity me! Are coming at me!

9. Outcome only in between your lips

Really have a lot of players, the key when they will be confused

The you and help you, or help him? Go occupation base, or the back to rescue the fire? Enemy may appear where? Should I stand in which position is better?

As the audience, you do not need yells curse addition to prove your quality, no, if you really intended to win, then you make a suggestion to him calmly, perhaps because you have a few words , turn the tides turn defeat into victory. You spoke up, there is little hope, you do not do the slightest hope that he will continue confused.

10. Only choose right, not expensive.

A headache a lot of friends in the choice of gold coins car when I heard that this is true, it is said that good. Gold car in addition to fight money, another basic function is group, based on this point, -6, KV5 silly Q and KV220 can be classified as a class, T14 and T34 can be classified as a class, similar 85I and SU122-44, ultra-Pan and Rams, M4A2E4, barley and pops tiger, B2 and lion-style ...

If you are not rich, not a collection of enthusiasts, or first think about their own style of play is suitable for election which car, what kind of car can easily liter line train car group.

Thursday, November 22, 2012

"Guild Wars 2" Elementalist wand skills


Staff skills element enables:

Element divided into four elements of fire and water endemic

Water Magic:

Skill 1: Water Blast

The enemy jet stream of water, while the treatment of allies within the current rush.

Skills 2: Ice Spike

A huge ice fall to the enemy, cause vulnerable symptoms.

Skills 3: Geyser

Summon a fountain in the treatment of peripheral allies.

Skills 4: Frozen Ground

The target area is covered with a layer of ice, freezing enemies inside.

Skills 5: Healing Rain

Summons a Healing Rain to bring regeneration gift for allies and once every three seconds to remove symptoms in the target area.

Fire Magic:

Skill 1: Fireball

Cast a fireball thrown target collision after the explosion and the fight against multiple enemies.

Skills 2: Lava Font

Lava Burst manufactured within the target area.

Skills 3: Flame Burst

Scorch the enemy within the target area.

Skills 4: Burning Retreat

Fast backward roll, leaving a flame burning the enemy on the ground.

Skills 5: Meteor Shower

Summon a meteor shower in the target area.

Air Magic:

Skill 1: Chain Lightning

Chain Lightning hit multiple enemies.

Skills 2: Lightning Surge

Charge a lightning surging around your target enemy blind startup.

Skills 3: Gust

An explosive winds back to repel the enemy.

Skills 4: Windborne Speed

Obtain the Swift and remove you and your allies around crippled, the body, and freezing.

Skills 5: Static Field

Create an electrostatic field, so that the enemy through the coma.

Earth Magic:

Skill 1: Stoning

Hurled a stone at the enemy, and make it weak.

Skills 2: Eruption

Eruption tremor the earth, so that the fight against the enemy.

Skills 3: Magnetic Aura

Land magnetic rebound projectiles.

Skills 4: Unsteady Ground

The ground constantly shaking, disability all through the enemy.

Skills 5: Shockwave

Manufacturing a Sasser, to make the target enemy bloodshed and set the body.

guild wars 2 gold

Wednesday, November 21, 2012

"Guild Wars 2" the Lost Shores added SPVP map preview



The Lost Shores update is already on line, add a SPVP map Silent Storm Shrine. Distribution of three Dojo white mark on the map, will refresh the powerful BOSS, another four bear paws, said the capture point on the map, where you can earn points(guild wars 2 gold), constantly refreshed.

The Lost Shores

The Lost Shores

The Lost Shores

The Lost Shores

The Lost Shores

The Lost Shores

Monday, November 19, 2012

Impression of style, "Guild Wars 2" aesthetic presents British classical style






See for the first time "Guild Wars 2" unique visual impression style, I believe many people will feel shines. With splash-ink color painting style, it is beautiful and mysterious, every scene, every character is a rich artistic conception of the art of painting, the unique classical British style seems to bring us to the kingdom in a magical world, was struck by which emotional attraction.

A successful online game, must have their own culture. Culture, including art style, worldview and values? the influence of the humanities and the vivid emotional transference, which is the survival of the spirit of a game, but also the players of the game a sense of identity and even a sense of belonging foundation. No culture of the game will no soul, just a string of numbers and code.

"Guild Wars 2" represent culture, is built above the magical history, but were changed and rendering. Petite dwarf, a mysterious wizard tough human savage proud, highly aggressive Orc, based on the magical history, the evil dragon ruled the continent, the dwarves have ground movement from the center of the Earth history, six set of the true God, and so on, are all "Guild Wars 2" featuring a huge world view. The creator of this world with the unique traditional Chinese ink painting wind presents in front of everyone, every screen filling history of heavy flavor, face Kong Dufu unique feelings.


In the humanities and history, human beings have their Queen and the gods, their bravery and pride in Norn, Asura their technology and wisdom, chalcone their bravery and blood, Hill Warri their magic beautiful and pale the tree, each race has a thick layer of history, they also through these historical or tough, or intelligence, or courage, or good quality to bring the players, these qualities "Guild Wars 2" the historical accumulation players to "Guild Wars 2" from the most valuable asset.

Friday, November 16, 2012

The skills most bitter class in Dragon Nest


1: Ray

T2 times, full-screen sense of power, unlimited electric shock, burning Armageddon graphics

T3, harmony of up to five a sense of power, even T4 after 60EX only plus damage EX skills deplorable!

2: light rain

Also remember 200 Magic attack a double storm sweep puppy a blood? 11 light rain magic attack puppy, can knock down half blood?

T3 harmony after the appalling, T4, despite the strengthening, but compared to that distant era of T2, only tears.

3: gravity ball

Superfast CD as T2 times one of the most cost-effective skills, high damage, plus double storm after blasting the now 16 Gravity Ball EX.

4: Fire Trail

As T2 era of non-40 large and medium-sized, second only to the output of the arrows storm skills, its explosive elements are at the bottom had won the precious opportunity to the team.

5: arrows storm

T2 DPS skills, remember the dog nest full screen "arrows" it? Appalling Today, T4, there are several arrows God this skill?

6: Light Cross

Remember a priest playing on the left with the other 3 people rely on the right side of the Light the singled dog nest fifth off BOSS?

Today, as a mere pre-skills, ultra-long-POSE, has not a few priests will on shortcuts.

7: slashing gesture

T2 PVP a play scored, full blood shall residual blood, residual blood will be black and white.

T3, this skill others out of court death?

8: Station Street

T2 Ares is a veritable "station" God

We must now 8 nest, Station Street, the basic skills are harmonized, also count the tears of an era.

Thursday, November 15, 2012

Game concept overturn, what Guild Wars has changed


Innovation element is the first condition of a game, "Guild Wars 2" can be obtained in the case of game products such as river carp the achievement is popular around the world, and break through the traditional, comprehensive and innovative game content and the game modes are inseparable. It can be said, "Guild Wars 2" change our past traditional cognitive game, so the game is more real, more relaxed, more humane, better allowing the player to experience the joy and charm of the game.


There is no latency, human shields, output mode of treatment of the "triangle", there is no next task, to do the task, the task assigned to the cycle mode, there is no fixed combination of skills, a copy is not the same years, there is no a full range of weapons and skills constraints, there is no fixed level, there is no strange brush endless. "Guild Wars 2" in the original intention of the design is, to fixed settings to change the traditional games unreasonable, a free and experience to the players, unlimited adventure game world.


The unique underwater combat, dynamic events everywhere, a massive world war unique individuals epic systems, so that "fighting" fresh and agile distinctive. "Guild Wars 2", you can always feel in every way and the real world, the same things in common, so the game feel more realistic, more shocking.


Subversion you view the game, change the mode of thinking of your game, "Guild Wars 2" key to success, and also our players are the most important. "Guild Wars 2". Still stale gameplay devastated? Still repeated endlessly brush strange upgrade? Really happy the game should not be our burden. "Guild Wars 2" to change the concept of your game.

Guild Wars 2 gold for sale

Wednesday, November 14, 2012

DPS quickly learned the panel bottleneck by mental arithmetic


Diablo 3 panel DPS is mainly composed of four data, namely

1. Main Properties

2. critical hit and critical damage

3. Attack Speed

4. White words

Panel DPS is not a simple sum obtained, but by four multiplied to get roughly panel DPS, so we often see the properties and others not much, but the panel DPS much worse than others, in fact, is due to DPS results by multiplying the result of four systems enlarged.

In fact, we can be a simple and popular algorithms to roughly calculate the results, and thus through the understanding of their own panel and are targeted to improve the corresponding attributes to improve panel DPS.

1. main attribute coefficient

Algorithm: main attributes / 100

2. critical hit and critical damage coefficient

Algorithm: (critical hit chance/100) * (critical damage/100)

3. Attack speed coefficient

Algorithm: 1 + (attack speed/100)

4. White word coefficient

Algorithm: (main hand and white words) + (deputy hand white words) + (jewelry white words/2)

Note: one-handed weapon results * 2

Each white word on DPS

Algorithm: main attribute coefficient * critical hit and critical damage coefficient * IAS coefficient

Panel DPS

Algorithm: Each white DPS * white coefficient + elemental damage coefficient (if no elemental damage, affixes 0)

Tuesday, November 13, 2012

Alternative Raiders: 1.0.5 loot choose


Basic theory

Above the Purgatory MP1 difficulty, all monsters promoted 63 items generated affixes decision by the monster level, purgatory MP1 all items generate 63 affixes (attributes).

The yellow magic items can have up to six affix, affix chance is determined by the MF value. That item level ILVL what's the use? Based on different attributes, such as the base DPS is 275.6-285.4 of 63 arc month ax, and the basis of 62 iron ax DPS is 238.6-246.4. If the armor is the basis of defense, jewelry is a special case, there is no basis for properties.

Supplement on weapons: 1.0.4 update has made iLv61 the 62 injury affixes reach iLv63 level, 1.0.5 MP1 all affixes have reached 63, but the base damage and damage affixes to form the final injury with 63 weapons compared The gap between the base damage. So I do not recommend playing MP0 difficulty.

Pickup Raiders

1.0.5 efficiency above all else, and yellow items off rate is a substantial increase in the premise, we must item pickup have a choice. First of all, the general direction is only picking up the legend and yellow equipment, the rest of the things are not picking yellow items not recommended for all picking up, and then focus on the detailed analysis of yellow items. The yellow items pickup recommended value out of 10 points.

Head (Recommended value: 2)

This part of the legendary items too much too strong, and five professional suite has a helmet, more Twilight, security head, crow dark gold, you yellow items and then random nor attack speed, so I do not recommend pickup.

Shoulder (recommended value: 3)

This site is a dominant, is legendary items ward off evil and shoulder armor, fixed attributes of this legendary items and excellent unique attribute is the maximum of the main attributes of 300 caps, yellow items only force goes to 300.

Body (recommended value: 3)

With head.

The wrist (Recommended value: 6 points)

This site is close to a dominant. Legendary items La Kuni Stalker, fixed property is also unique to only two valuable attributes, attack speed and movement speed, left three random attributes. And yellow items can have six attributes wrist valuable property: critical chance, the main attributes, physical fitness, the whole anti-attacks, MF yellow items worth fighting.

Gloves (recommended value: 10 points)

Legendary aspects the only barbarians suit gloves can look, strength, critical chance and melee relief injury three fixed valuable attributes, but left two random properties. The valuable properties of the gloves: critical chance, critical damage, attack speed, the main attributes, all anti-aggressive, physical, etc. this site is absolutely dominated by yellow fitted.

Belt (recommended value: 0)

Many legendary victory. The strongest witch different moments and immortal belt.

Pants (recommended value: 7)

Three legendary analyze: Inner's pants, the pants of the highest attacks on property, but the defense can not; abyss pants physical only goes to 200; pair of black trousers, attributes not enough. Pants valuable property: 2-hole, 200 main attributes ceiling, 300 physical upper limit, the whole anti-attacks, the yellow loading can have.

Shoes (recommended value: 0)

Many legendary victory.

Necklace (recommended value: 9)

The legendary aspects basically only tarascha can talk about not recommend black thorns. But tarascha can not have both critical chance, attack speed, critical damage, high main attribute, the whole anti-attacks, physical.

Ring (recommended value: 8)

The legendary main the Hellfire SOJ, Manajuma's, Inner's. Very powerful, but at the same time has a 3-tapping, high main attributes physical, anti-aggressive Seaview diamond ring yellow fitted only!

Deputy (recommended value: 1)

Quiver, are legendary victory. 1 minute to shield it ......

Hands and arms (recommended value: 2)

2 points to 63 bows and crossbows.

One-handed weapon (recommended value: 7)

The legend is very fierce, but because of the great demand, 63 yellow loading can pick up less than 63 even. The reason to look at the basic theory. Of course, a lot of players 61, 62 can Seaview, I admit, but I have to state that the probability of more than 63 low.

The retinue dedicated (recommended value: 4 points)

This stuff was bought in AH, a top also several million diablo 3 gold.

In summary, the yellow items recommended picking up more than 6 points!

Summary

This post is only recommended to pick up, picking up this, do not pick up that. The occupations for reference, you can refer to this post to make its own reasonable trade-off based on your efficiency and wealth.

Monday, November 12, 2012

World of Tanks selection general rules of accessories


Intermediate and Advanced car refers to the minimum housing allocation in the housing allocation figure 5 (to ensure tanks including all five vehicles), namely HT, MT, TD, the LT5 level and above (including the T-50 and VK1602), SPG4 and above. Tanks and classification press following Priority assembly, if not no assembly and vacancy left lower priority.

Other low-level car suitable to be used to kill younger, more types of accessories assembled the situation is more complicated, and will not be discussed here.

HT

First priority: Ramming machines, ventilation

Second priority: if the armor performance is excellent, far better than the output performance, anti caving lined priority

Third priority: the vertical stabilizer

Fourth priority: Gun Control

Conclusion:

① F Series cars for ventilation, vertical stabilizer, Gun Control

② M Series 7 and above, other 8 and above, except (mouse) Ramming machines, ventilation, vertical stabilizer

③ M series 5-6, the other 5-7 series except (KV220) Ramming machines, ventilation, Gun Control

④ S Series 5 KV220 Series D 10 mouse-style ramming machine, ventilation, anti-avalanche lining

MT

First priority: Ramming machines, ventilation

Second priority: 10 except, if the vision is greater than or equal to 400 meters, the high light priority

Third priority: the vertical stabilizer

Fourth priority: aiming time is greater than or equal to 2.3 seconds, gun control priority

Fifth priority: high light

Conclusion:

① S Series 5-7 (T-34, T-43, except), D series 5-7 (T-25 except), M Series 5 (2 except ram) 8-9 (Super Pershing except) Ramming machines, ventilation, high light

② F-Series cartridges car ventilation, vertical stabilizer, high light

③ S Series 5 T-34, 7 T-43, D Series 5 T-25, M Series 5 rams ramming machine, ventilation, Gun Control

④ M Series, S Series D Series 8 and above Ramming machine, ventilation, vertical stabilizer

TD

First priority: Ramming machines, ventilation

Second priority: If the target time is greater than or equal to 2.3 seconds, and gun control priority

Third priority: If the hidden factor greater than or equal to 0.23 (the senior HT maximum concealment IS still hidden value of 0.23), camouflage nets priority

Fourth priority: artillery

Conclusion:

① S Series (SU-85I, SU-100M1, SU-101, except), D Series 10 M Series 9-10, F series 5-8 Ramming, ventilation, Gun Control

② S Series 5 SU-85I-level SU-100M1 8th grade SU-101, D Series 5-7 (large except Max), M Series 7 T25AT, 8-level T28 F Series 9 Ramming machines, ventilation, camouflage

③ D Series 8-9 Ramming machines, ventilation, artillery

④ M series 5-6 ramming machine, camouflage, artillery

⑤ D Series 6 Max M series 7 T25 / 2,8 level T28 prototype for ramming machine, gun control, camouflage

⑥ F Series 10 for ventilation, gun control, camouflage

SPG

First priority: Ramming, ventilation, Gun Control

Second priority: if hidden, camouflage nets priority

Third priority: If good mobility, high light priority

Fourth priority: camouflage net

Conclusion:

① S Series 6 SU14, 7, F Series 4 AMX105AM Ramming machines, ventilation, Gun Control.

② F series 6-7 ramming machine, gun control, high light.

③ F Series 8 ventilation, gun control, high light.

④ Ramming machine gun control, camouflage.

LT

Ventilation, high light artillery

A special case: C Series 6 62 if gold shells, ventilation, high light, vertical stabilizer priority.

F-Series 5 for ventilation, Ramming Machine Gun Control.

Wednesday, November 7, 2012

10 reasons to tank 59 of the world not afford to hurt


Reason one:

Housing distribution advantages stream --- we all know that 59 generally into eight rooms on weekends or game peak when we have not seen the two teams combined to form 20? 8 car how to practice?

Maneuver better than him, not as good as his armored, line-of-sight is not as good as he, a gun injury not as good as he (TD and completely excluded), to follow him to eat only behind gray.

Reasons two:

Illegal guns squatting dead streams --- to ask everyone who is the printing press in the WOT, if that is the 59, there are few people against it? However, to make money must have hurt, so there are a number of illegal guns 59, regardless of what map, what the terrain, these 59 to find the grass squat.

Light and other enemy vehicles, began their illegal guns to print money, but you know what? Enemy has been the base for the majority of his teammates are lit, the artillery has caused a significant threat to the hinterland, but unfortunately you do not know .

Reason three:

Closing residual blood fired head --- your side when you look at a team-mate is 59, while the opposite is just a solitary car, because you are a heavy tank, so you launched an attack, you bent beside teammate will help you and your enemy on, you have a gun, the enemy of a gun.

But 59 remain indifferent, you want to forget to do it big deal to change trains, and finally the enemy you smoke became residual blood, wait for one second, you can kill him of, but this time Hou, behind me, "Bang" , the enemy is dead!

59 of the muzzle also braved the smoke, and then turned around to go looking for the next target, already makes up the residual blood you to stay in next to the bodies of the enemy, maybe this time the enemy artillery or TD may also In addition, short enemy, the residual blood you back to the garage.

Reason four:

Heads, other unimportant --- when the two sides take advantage of the bunker is confrontation, when Hou, a reconnaissance vehicles quickly rushed to within the range of blood skin left after the fire was set, because you are re- Tanzania, because you are a TD, because a variety of reasons, you can only look at the enemy dust away, but this time 59 to see the "selfless" for this poll washed out.

At this time, one's teammates think that attack also followed washed out, and then, under enemy fire suppression, to go out half of the back of the garage, half become disabled, 59 also got his wish to catch up with him to the head, but can also be home repair went.

Reason five:

Individual heroism --- All week, 59 of the front body, turret armor and ricochet rate much higher than the 8 car, housing distribution is always room 8, even into nine rooms, sometimes even the 704 hit the turret will ricochet, thereby creating a group of "brave and courageous" hero 59, stuck in a bunker or telescopic corner and enemies to fight, I want to ask 59, you are a heavy tank?

Your mobility? Did you know that the enemy threat there artillery in with your teammates? Know the enemy in Tanzania have been around to our rear? However, you do not know. You only know that you can take advantage of the terrain can be singled out and the enemy's heavy tanks and armor advantage.

Reason six:

I'm behind you, and the enemy can not hit --- might be bad luck, you assigned to the nine rooms, enemy are heavy firepower, an artillery hit you, you have to go to the Half-Life, right! That advance followed our heavy tank hulking brothers, unfortunately, Yudi in a corner, hiding behind me.

Because of the terrain, the struggle between the two sides began the confrontation, telescopic gun, to be returned to shoot at me, but you stubbornly resisted my retreat, his mouth shouting "I want to help you take the enemy a gun, do not smoke the enemy look it is your mistakes, but you do not know you blocked my retreat, and I has been the follow-up to the enemy forces set fire crippled or even wiped out and told me to feel then? you help me or help the enemy?

Reason seven:

Contested, do not have to compete --- and some maps, geographical location and some will fight, stopped this location has around global critical, as this map of the lake race, the middle of the highlands, as long as it is occupied, not only fire support in most parts of the whole map, you can also light up the enemy's artillery, but you did not understand, you fear the enemy's artillery attack.

Afraid of the to seize terrain set fire to or closing crossings gun, so you find a safer location to see the development of the situation of the war, however, the enemy to seize the terrain, our teammates, there are several safe enemy and enemy? results? can be imagined.

Reason eight:

Is a the wolves? Flock? --- A group of 59 ready to use wolves tactics around the enemy flank attack, but to a corner and found a heavy tank, immediately stepped back.

Behind to stop, you look at me, I see you are not rushed, afraid of his own teammates sell, but you do not know how much the other corner of the back of the enemy, maybe the enemy is only one or two cars stuck in the here, yet you a group of drag in here, fighter fleeting.

Other enemy main force is not here, and immediately assembled to break through the line of defense to reach my rear area, the last time when you found, has been besieged by a. The group is the hunters surrounded by the wolves.

Reason nine:

Die --- wolves tactics wave flow in the tank world, the usual medium tank, often the formation of a big score because wolves quickly, fire suppression, motor, storming sharp form, but wolves tactics successful implementation, but also a strong fire support as well as follow-up forces, but also to find the enemy's defensive vulnerability.

The best time to implement the wolves tactics in various offensive line when the two sides of the confrontation, the Chinese and Tanzanian build looking weak enemy defense maneuver bad line. However, in the situation of the war after the start of a group of 59 Bulkhead straight, rushed directly to the base of the enemy, but our heavy firepower is still struggling on the road, when rushed to the battlefield, you have to surround and annihilate the enemy.

The enemy tanks, discovered the vulnerability of our defense (in fact, at this time we have become the wolves in the eyes of the Lamb), anti implement wolves tactics, and eventually lead to our only remaining force the enemy siege.

Reason ten:

Hook Banknote Printing --- which I really "admire" those who write hang software, you really are so talented. Because of your presence, to ruin so many classic games.

59 hook event all the time constantly played out, hang the children, perhaps some at work, some sleeping, some in a variety of situations and girlfriend happy, but do you know your family greetings how many times? many do not say, I do not say it's really hard to listen to everyone how greetings.

Hang up not just 59, a lot of gold coins car in hanging, and even upgrade also hang. A game of strategic skill needs so? Answer people's hearts.

Summary:

There may be a lot of reasons, there may be lots to talk about anger, I can only On this little bit, because he is on our side, not just the 59 car so people indignation, but happen to them. This accounted for the majority, I can sacrifice a car people love to hate, to tell the truth.

59 The car is really very good, the both Game mobility, firepower, armor than most of the eight chariots much better playability very high.

Praise, there is a lot, but in the hands of the part of the players can only let him into disrepute, he became recognized in room 8 poison, a lot of players play eight chariot to see over 59 are holding losing attitude.

Monday, November 5, 2012

"Guild Wars 2" the jewelry artisan skill speed red 400 experience


All production materials are from TP (auction house) Czochralski, of course, those semi-finished products, you can own playing material production can save a lot of Guild Wars 2 gold.

Jewelry school because the formulation of the invention less, so a lot of the time must be the production of finished products to standards.

0-25:

Semi-finished products: Copper SettingX15, Copper HookX15, Copper BandX3

Stone: Turquoise PebbleX3, Garnet PebbleX3, Amber PebbleX15

Note: The first Discovery (1 setting + hook or band + stone one) finished, all the remaining material production

Amber Copper stud until 25 and so on, the material does not constitute self-TP add.

25-50:

Semi-finished products: Copper SettingX21, Copper HookX18, Copper BandX3

Stone: PearlX17, Tiger's Eye PebbleX2, Malachite PebbleX2

Remarks: First Discovery, the remaining material all produced Pearl Copper stud until 50 and other materials do not constitute self-TP add

50-75:

Semi-finished products: Copper SettingX12, Copper ChainX12

The stone: Garnet JewelX1 Adorned Adorned PearlX1, Adorned Malachite JewelX1

Adorned Turquoise JewelX1, Adorned Amber JewelX1, Adorned Tiger's Eye JewelX1

Garnet PebbleX1 PearlX1, Malachite PebbleX1, Turquoise PebbleX1, Amber PebbleX1

Tiger's Eye PebbleX1

75-100:

Semi-finished products: Silver SettingX15, Silver HookX9, the Silver ChainX3, Silver BandX3

Stone: Amethyst NuggetX9, Topaz NuggetX3, Sunstone NuggetX3

Remarks: First Discovery All remaining material production Amethyst Silver EarringX6

100-125:

Semi-finished products: Silver SettingX16, Silver ChainX8, Silver BandX4, Silver HookX4

Stones: Carnelian NuggetX3 Rooms at Lapis NuggetX3, Peridot NuggetX3, Spinel NuggetX7

Remarks: First Discovery, the remaining material all make Spinel Silver AmuletX4

125-150:

Semi-finished products: Silver SettingX12, Silver ChainX4, Silver BandX4 Silver HookX4

The stone: Intricate Amethyst JewelX2 Intricate Peridot JewelX2, Intricate Sunstone JewelX3

Intricate Topaz JewelX3, Intricate Lapis JewelX1, Intricate Spinel JewelX1

150-175:

The semi -: Gold SettingX14, Gold ChainX3, Gold BandX3 Gold HookX8

Stone: Amethyst LumpX3, Sunstone LumpX3, Topaz LumpX8

Remarks: First Discovery materials left Topaz Gold Earring of RavagingX5

175-200:

The semi -: Gold SettingX15, Gold ChainX7, Gold BandX4 Gold HookX4

Stones: Carnelian LumpX3 Rooms at Lapis LumpX3, Peridot LumpX3, Spinal LumpX6

Note: The first Discovery, remaining material Spinal Gold Amulet of RejurenationX3

200-225:

Semi-finished products: Gold SettingX12, Gold ChainX4 Gold BandX4 Gold HookX4

Stone: Gilded Amethyst JewelX2, the Gilded Carnelian JewelX1, Gilded Rooms at Lapis JewelX3

Gilded Spinel JewelX2, Gilded Sunstone JewelX1, Gilded Topaz JewelX1

Gilded Peridot JewelX2

225-250:

Semi-finished products: Platinum SettingX12, Platinum ChainX6 Platinum BandX3, Platinum HookX3

Stone: Beryl ShardX6, Chrysocola ShardX3, Emerald ShardX3

Remarks: First Discovery remaining material Beryl Platinum Amulet of the valkyrieX3

250-275:

Semi-finished products: Platinum SettingX14, Platinum ChainX6 Platinum BandX4, Platinum HookX4

Stone: Coral ChunkX5, the Opal ShardX3, Ruby ShardX3, Sapphire ShardX3

Remarks: First Discovery, the remaining material Coral platinum AmuletX2

275-300:

Semi-finished products: Platinum SettingX12, Platinum ChainX4 Platinum BandX4, Platinum HookX4

The stone: Ornate Beryl JewelX3, Ornate Chrysocola JewelX3, Ornate Emerald JewelX3

Ornate Ruby JewelX3

300-325: (materials become more expensive)

Semi-finished products: Mithril SettingX14, the Mithril ChainX8, the Mithril BandX3, Mithril HookX3

Stone: Beryl CrystalX8, Chrysocola CrystalX3, Emerald CrystalX3

Note: The first Discovery, the remaining material Beryl Mithril AmuletX5

325-350:

Semi-finished products: Mithril SettingX9, the Mithril ChainX3, the Mithril BandX3, Mithril HookX3

Stone: Coral TentacleX3, Opal CrystalX3, Ruby CrystalX3

Note: here forget there to make them finished 350! Your own to make one finished if not standard.

350-375:

Semi-finished products: Mithril SettingX12, the Mithril ChainX4, the Mithril BandX4, Mithril HookX4

The stone: Brilliant Coral JewelX3 Brilliant Opal JewelX3 the, Brilliant Ruby JewelX3

Brilliant Emerald JewelX3

375-400: (this stage stone expensive the yellow fitted to do it "rare" can return the ball can be decomposed sell TP luck Good)

Semi-finished products: Mithril SettingX6 the Mithril BandX2, Mithril HookX4

Stone: Embellished Brilliant Coral JewelX3, Embellished Brilliant Emerald JewelX3

Embellished Brilliant Ruby JewelX6, Embellished Brilliant Opal JewelX6

Crafting Booster not eat mall to eat can save a lot of GW2 gold, the amount of material for reference only your own changes.

Made out of the finished product do not rush to throw the shops, you can first to open TP take a look to sell if the price can save some material money.

Friday, November 2, 2012

Not only burst mode in CF, but also in DNF


Combat name: leak

Time: December 2012

Location: Northrop horses Island

Task types: burst mode

Task object: viral culture chamber, viruses finished

Story: Hondo Army finally adventurer help recover lost ground, but far from Northrop horses in the north pieces mainland Royal Island (a small piece of floating at the Royal Northern continent. Wealthy heaven live areas. Cutler made this virus came easy to Dan and Huang defense attack from lawless areas, very peaceful here.) rumors. Royal Army ordered this investigation, Callert traces found in a nursing home. Do nursing homes and Callert of relationship? Time can not think, we need to investigate this nursing home as soon as possible, where the Royal Army have found a sinister conspiracy! Original Callert virus with a lot of culture here ready to use germ warfare to win the war, if a large number of such weapons to the battlefield is bound to cause massive casualties Royal for political pressure not to send a large number of military forces, and finally decided to send the elite group 702 went to the nursing home to destroy the virus factory.

The play introduced: the battle begins, the player can choose player vs computer or PVP.

Player VS Player

Both players can use the skills:

Royal Army:

Six skills can use mobile (anti-tank guns (cooling 3 seconds) Gatling gun (4 seconds cooling, no puncture effect) G-14 grenades (8 seconds cooling off five grenades in different directions all throwing out) shooting 12 seconds (cooling) Neil sniper (cool for 15 seconds, only 1 hair) and air support (cooling 40 seconds, not small robot) Royal Army's default weapon is a rifle (can not use the Z key skills and jumping)

Cutler:

Skills can use 6 grenades (cooling 3 seconds Grenadiers reference Ghent defensive warfare, filling faster) machine-gunned four seconds (cooling, reference Ghent defensive warfare Marines), grenades (cooling 8 seconds commando long left Lun, reference Ghent North Gate), Rapid Shot (Cooldown 12 seconds reference Mei Longge coquettish to walk), sniper (cooling 15 seconds, reference snipers YingQuan) force support (to cool for 40 seconds, reference defensive warfare support soldiers), Royal army garrison can not use the Z key and jumping. The default weapon is a knife, speed to Mengchuo enemy abdomen (the peripheral reference Ghent's elite blame), but no tyrants body.

Player VS Computer

A maximum of 4 players. The way to win: Destroy all enemies or use the bomb to destroy the virus culture chamber, the virus finished.

Enemy type:

Sniper:

Two types, heavy the spy type and semi-automatic spy type. Re-type spy: the use of destructive sniper rifle, can cause fatal injuries to players, to be careful of his sniper. Type of semi-automatic spy: the power of relatively large heavy spy-type, but also pay attention to, because it is a continuous shooting, is hit hard to escape.

Rifleman:

The experts use rifles and grenades, Pa body is very large, medium attack power reference Mellon and the commandos left Lun.

Medics:

Medic here is no longer being trampled upon the experience of the book, at close range can use the powerful pacemaker, the entry of a sense of power state for a long time the players will hit the high injury brought a sense of power and HP recovery treatment to the enemy. The use remote skills eradication a melee attack immune.

The scout:

Speed, attack power is relatively low, the use of a knife and a pistol. Knife very fast with the chance of bleeding. Hit players will fall into the stiff state for a long time, no teammates to support may Chuosi to. Pistol Reference timid Capers, the number of the enemy 20.

Rule description:

Player VS Player mode: the players will force to become Callert and Hondo Army

Maximum support 5V5. FPS shooter blasting different modes the DNF of C4 bombs are not randomly selected players, but fall to pick up by the players on the map. C4 is a form of consumables, the only one, and can only be specified bursting point (C4 consumables shortcut bar appears, press the right mouse button or press the shortcut bar number keys can be placed). The explosion time is 40 seconds, C4 (close to C4 X) can be purchased through the mall Bomb clamp accelerated dismantling C4 Callert can be removed within seven seconds. In addition to the normal score (kill the enemy for ordinary score), but also added the other two scores.

Defensive score (removal of C4 can get defensive score)

Offensive score (placed C4 explosions can get offensive points).

In this mode, you can not use consumables, recovery Wizard random map. Another map is interconnected, unlike the brush map as to destroy the enemy in order to go to the next map. The C4 will drop after the death of a teammate hold C4 picked up by his teammates on the map.

Player VS Computer: players do not become Hondo Army

And Player VS Player of rules, but there is no defense to score.

Thursday, November 1, 2012

Guild Wars 2 Halloween the secret corn sugar value amazing


Reddit on the Guild Wars 2 players ChickenInMyCastle, recently purchased a gemstone Personalized Trick-or-Treat (Halloween candy bag) a calculation would have wanted to see the cash used to buy will not bargain at a little, and he got a Let answer surprised with a look:

When I read some articles on the bag of candy Reddit above, I realized something. A lot of people to this thing as gambling is a low-cost, put some gems, and then obtain some of the materials and equipment. At first I think this is no big deal, I recently read some articles about these practices, I realize that this may be an unscientific way.

First: Let us introduce an equation, this equation may movements over time around.

A corn sugar = 6 copper

100 gem = 60 silver and 73 bronze (The above exchange rates from gw2spidy.com)

An active 750 gem can buy 35 candy bags ToT (personalized trick-or-treat bags). $ 9.38 you can buy 35. Well, let me put $ 9.38 conversion into gold? Let's count:

$ 9.38 = 4 GW2 Gold 55 silver and 71 bronze

4 Guild Wars 2 Gold 55 Silver 71 Copper / 6 copper = 7595 CC (Candy corns corn sugar)

7595 CC / (50CC / 8 Ge ToT TOT) = 1215

Like the above calculation as A community made ??a big mistake. This makes the CC's value can be used as currency.

If I calculated wrong, please forgive me, my math is not good.

If you have a lot of corn sugar, you can use them to replace the TOT, which can save you a lot of space. At the same time, you can also save a sum of gemstones.